Sony Interactive Entertainment and Polyphony Digital’s Gran Turismo 7 is introducing new simulated weather effects that look spectacular.
Modder/developer and reverse engineer Nenkai took to Twitter to share that the weather radar in an updated version of Gran Turismo 7 used in the GTWS Showdown displays a location accurate map and dynamic progression for the past 60 track minutes, suggesting that the game may eventually be patched with new simulated weather.
Earlier in the year, the same modder had reported that they had found a debug feature which allowed them to view the current and past rain conditions in pre-race. It’s likely that the feature is already being worked on and tested as a debug feature for a future official release. Simulated weather is a feature that makes perfect sense for a sim racer like Gran Turismo 7. It probably should’ve been there at launch, but better late than never! As for when the feature will actually arrive in the official build is anyone’s guess, however.
GT7 was developed by Polyphony Digital and published by Sony Interactive Entertainment. The game is the eighth chapter in the mainline Gran Turismo series. It was revealed during the PlayStation 5 reveal event on June 11, 2020, and was released on March 4, 2022 for PlayStation 4 and PlayStation 5, making it the series’ first multi-console entry.
The game uses the PlayStation 5’s improved processing capabilities, dedicated ray-tracing hardware, custom solid-state drive storage, Tempest Engine, and DualSense controller to support features like advanced haptic feedback, adaptive triggers, real-time ray tracing features during replays, 3D spatial audio, and faster loading times. Gran Turismo 7 on PlayStation 5 also has 4K resolution and 60 frames per second, as well as compatibility for high dynamic range.
One of the previous major updates added PSVR2 support to the game. It can be played in VR mode using both the DualSense controller as well as the Sense controllers.