GTA VI PS5 Metadata Suggests Newer PSSR Version, 120Hz Support and PS5 Pro CPU Boost

by Salal Awan

New metadata from Grand Theft Auto VI suggests Rockstar Games may be using an updated version of Sony’s PlayStation Spectral Super Resolution (PSSR) technology on PS5 Pro. The data also points to 120Hz support and a High CPU Frequency Mode flag, although neither Rockstar nor Sony has confirmed the game’s performance features.

The findings were shared by GTAForums user Tex2, who also posts on X as TexFunz2. In the game’s launch discussion thread, the user identified an entry labeled “mfsrVersion” with a value of 13.60.

MFSR stands for Multi-Frame Super Resolution, the internal name Sony uses for PSSR. According to Tex2, both Cyberpunk 2077 and Assassin’s Creed Shadows use version 13.00A, which corresponds to PSSR2. The higher version number found in GTA VI suggests the game could be using a newer iteration of the upscaling technology.

The GTA VI PS5 Pro metadata also includes a flag for High CPU Frequency Mode. Tex2 explained that this feature is identified through bit 22 of an attribute value in the game’s parameter file, citing publicly available documentation on how those values are interpreted.

Another detail concerns the game’s display and frame rate support. Tex2 claims GTA VI supports a 120Hz high-frame-rate mode but does not support variable refresh rate (VRR).

One GTAForums user suggested that 120Hz support without VRR could indicate a 40fps mode, which would provide an alternative to traditional 30fps and 60fps options. Tex2 responded that the decision to include such a mode would ultimately be up to Rockstar Games. The metadata itself does not confirm a 40fps target.

Separately, a customer has reportedly unboxed the physical “code in a box” edition of GTA VI, revealing that it includes a double-sided poster, as previously reported.

Grand Theft Auto VI is scheduled to launch on November 19, 2026, for PlayStation 5 and Xbox Series X|S. Developed and published by Rockstar Games, the game takes place in Leonida, a fictional state inspired by Florida, featuring Vice City and its surrounding regions. Its story follows Lucia Caminos and Jason Duval, with Lucia serving as the series’ first playable female lead.

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