Halo Infinite was criticized for its subpar and disappointing visuals and prompted a delay to 2021, so how far has the game come from its original release?
After the recent Halo Infinite campaign overview video, we finally have an idea of the extent of upgrades that have been applied to the game after the delay.
As seen in the comparison video, a lot of improvements have been made to the visuals. The lighting has been completely overhauled and feels more cinematic now. The character models have received a facelift with higher-quality textures while the environment and enemies have also been significantly improved from the initial reveal.
The changes are not just limited to visuals, they also carry over to the UI. The world map has been retouched and now sports a more user-friendly design making it easier to spot the important locations. More importantly, the enemies no longer look like they are from a previous generation of consoles. Their design and model have been improved as seen in the new comparison video.
Materials have a reflective coating to them and the shadow quality has been improved thus they don’t look dull at all. In the open world, we can notice that the lighting has changed now and it is much more pleasant to travel around on the mongoose while rays of light can be seen beaming from trees.
The extra year has helped reshape the game to modern standards. While it won’t blow anyone’s mind with its cutting-edge visuals, the visuals are perhaps the best seen in the series so far.
Halo Infinite will be available on December 8, 2021, for the Xbox One, Xbox Series, and PC. The game is confirmed to arrive with a free-to-play multiplayer mode that will use a battle pass system. It will also support up to 120 FPS on the Xbox Series and 60 FPS on the Xbox One X.