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Marvel’s Spider-Man 2 Needs Sales Of 7.2M Copies At Full Price To Break Even, Has Colossal Budget Of $300M

Sony Interactive Entertainment and Insomniac Games’ latest web-swinging adventure, Marvel’s Spider-Man 2, requires sales of 7.2 million copies at full price in order to break even, as the game has a colossal budget of over $300 million.

Among the recent spell of leaks involving Insomniac Games’ future titles are presentation slides indicating that the studio’s latest release, Marvel’s Spider-Man 2, has a massive budget of $300 million, and will, therefore, need sales of 7.2 million copies at full price in order to break even.

Marvel's spider-man 2 sales budget

According to the presentation slide, a majority of the colossal $300 million budget went towards salaries, bonuses and benefits for Insomniac Games’ own employee. The company expects Marvel’s Spider-Man 2 to sell 11.6 million copies in its first 12 months, with expected lifetime sales amounting to16.5 million copies. Revenue or Net Sales in the first year is expected to amount to $617.2 million, which the game’s lifetime revenue is expected to be $781.9 million. The aforementioned presentation slides can be seen below.

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Previously, it was reported that Marvel’s Venom is set to follow Marvel’s Spider-Man: Miles Morales’ pricing model, based on information obtained via the ransomware theft of Insomniac Games’ data. Based on the leaked information, Marvel’s Venom is scheduled for a Holiday 2025 release. As was the case with Marvel’s Spider-Man: Miles Morales, the planned retail price of Marvel’s Venom is $49.99. The game is expected to sell around 7 million units by Holiday 2026, and 10 million lifetime units. It is expected to generate a net revenue of $285.2 million a year after release, and $361.7 million lifetime net revenue.

The previous entry in the Marvel’s Spider-Man series, Marvel’s Spider-Man 2, revolves around Peter Parker and Miles Morales as they grapple with personal challenges while confronting new threats, such as Kraven the Hunter’s private militia turning New York City into a hunting ground for super-powered individuals and the Venom symbiote, an extraterrestrial entity that negatively influences Parker and jeopardizes his relationships. The gameplay builds upon the established foundation of its predecessors, highlighting the diverse play styles of Peter Parker and Miles Morales as Spider-Men. It enhances their traversal and combat abilities, introducing new web-based gadgets and unlockable suits tied to the story’s progression.

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Muhammad Ali Bari

Muhammad Ali Bari has a knack for covering reviews. He manages our content pipeline, creates timelines for scheduled editorial tasks, and helps us cover exciting content. In his spare time, he enjoys playing multiplayer games.

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