Call of Duty: Modern Warfare 4 Update Fixes DMZ Bugs and Boosts Multiplayer XP

by Ali Haider

Call of Duty: Modern Warfare 4 has received another update addressing reported issues across Multiplayer and DMZ. The latest changes increase the XP earned per kill in Search and Destroy and Collateral from 100 to 300, while also fixing a bomb interaction issue in Collateral and a brief freeze when editing a loadout for the first time during a match.

The update also resolves several DMZ problems, including mission progression issues, missing vehicles, AI clipping errors, and incorrect Blueprint purchase costs. Additional fixes cover UI issues, weapon classification errors, and the ability to deploy with items still in the Overflow Stash. The developers have also closed various DMZ exploits and continue to investigate potential weapon tuning changes for a future update.

Call of Duty: Modern Warfare 4 Update Patch Notes

Multiplayer Changes and Fixes

  • Increased XP rewards: XP for one kill has been increased from 100 to 300 in Search and Destroy and Collateral.
  • Search and Destroy: Reverted a previous fix for bomb stretching after it caused players to be unable to pick up the bomb in certain positions. A further fix is planned for a future update.
  • Collateral: Fixed an issue where the bomb could disappear after players interacted with it.
  • Loadout editing: Fixed an issue that could briefly freeze the game when editing a loadout for the first time during a match.
  • Match announcements: Fixed an issue where the announcer’s game mode introduction would not play at the start of Frontline or Hijack matches.
  • Hijack: Improved spawn locations and respawn timing.
  • Portable Radar: Fixed an issue where the Field Upgrade would not display the minimap while active in Hardcore matches.
  • Search and Destroy bomb defusing: Fixed an issue that allowed players to defuse the bomb from an unintended distance or position.
  • Rooftops: Fixed an issue where the Deathstalker Killstreak could travel outside the map boundaries.
  • Collateral Operators: Fixed an issue where players’ Favourite Operators were not properly equipped.
  • Prestige notifications: Updated the UI to clarify that Weapon Prestige and Player Prestige are unavailable while actively searching for a match.

DMZ Changes and Bug Fixes

  • Critical Extraction: Fixed an issue that allowed players to bypass the Hospital Elevator objective during the Story Mission.
  • Drill Charges: Reduced Drill Charge damage against enemy Colossus.
  • Tac-Map: Fixed an issue where a Sedan could be missing from its marked location.
  • Crashed Drone: Fixed an issue where enemy AI could clip through the crashed drone.
  • Minimap: Fixed an issue where the Last Stand icon appeared oversized.
  • Blueprint purchases: Fixed an issue where purchasing saved Builds from modified Blueprints could incorrectly charge players the full cost of the original Blueprint.
  • Overflow Stash: Fixed an issue that allowed players to attempt deployment while items remained in their Overflow Stash. Operators must reconcile their Overflow Stash before the next deployment.
  • Breaking New Ground: Fixed several issues in the onboarding mission.
  • Hajin: Fixed additional areas where players could become stuck in rocks.
  • Party Leaders: Fixed an issue where Party Leaders could pull teammates out of DMZ without their consent, causing their Active Duty Operators to be marked as missing in action.
  • Dark Zone Story Mission: Fixed an issue where objective markers could appear on the wrong enemy during the Obtain Code steps.
  • Forward Operating Base: Fixed an out-of-bounds issue.
  • Dog Tags and Bounties: Fixed some instances of incorrect data appearing on looted items.
  • Exfil helicopter: Fixed an issue where the helicopter could disappear while players were still inside.
  • Shopping Mission: Fixed an issue where AI reinforcements were spawning too frequently.
  • Weekly Mission Challenges: Fixed an issue where the Philanthropist Order on Page 19 would not track challenges completed before the Order was unlocked.
  • Exploits: Closed various DMZ exploits.

Global and UI Improvements

  • Launch issue: Fixed an issue on Xbox and PC where players using the full Korean language setting could not launch Black Ops 7 from Modern Warfare 4.
  • Gunsmith: Fixed an issue where weapon statistics were not displayed for locked Attachments.
  • Prestige: Updated the Prestige reset process to ensure Loadouts are properly cleared.
  • Optic Rail Placement: Fixed a visual issue in the menu.
  • Resource Management Trait: Fixed an issue where the description scrolled too quickly to read.
  • Weapon classification: Fixed an issue where the Patriot XMR, Oden, and Cronen Squall were incorrectly classified as Battle Rifles in various areas of the game.
  • DMZ Lieutenant Intel: Fixed an issue where unlock requirements and the eliminated indicator could disappear when hovering over previously eliminated Lieutenants on the Boss Board.

Previously Released Fixes

  • Fixed several stability and crash issues across all modes.
  • Fixed various front-end menu issues that could cause menus to close unexpectedly.
  • Fixed a PC issue where the Split keybind did not update to reflect a player’s custom Ping keybind.
  • Fixed an issue where Finishing Move effects could continue playing after returning to the Create a Class menu.
  • Fixed an issue where DMZ Weapon Builds could incorrectly appear usable in Core Multiplayer.
  • Fixed an issue where applying certain weapon camos or reticles in DMZ Gunsmith could deduct DMZ cash.
  • Fixed an issue where editing a loadout could cause a non-Melee weapon to appear in the Melee slot.
  • Fixed an issue where weapon attachments would not automatically reset when Prestiging in Gunsmith.
  • Fixed an issue involving an incorrect attachment on the M4 that caused a visual bug on the weapon’s muzzle.
  • Fixed a visual issue where bullets could appear to float inside empty or partially used magazines for the La Sombra Venenosa Blueprint.

Known Issues

  • The regional map animation shown while searching for lobbies has been temporarily disabled as part of a potential fix for reports of hitching.
  • The developers are investigating an issue that can cause some players to be kicked while spectating in Multiplayer.
  • Some PC players may experience a network error when extracting from DMZ with a looted Dog Tag.

Call of Duty: Modern Warfare 4 launched globally on October 23, 2026, and is available on Windows, PlayStation 5, Xbox Series X/S, and Nintendo Switch 2. The game was developed primarily by Infinity Ward and published by Activision.

Have you noticed these changes? Share your thoughts in the comments!

You may also like