Developer Explains Why Monster Hunter-Like Wild Hearts Won’t Be On PS4 & Xbox One
Koei Tecmo has explained why the Monster Hunter-inspired Wild Hearts will not be available for PS4 and Xbox One.
Speaking during an interview, Koei Tecmo’s directors, Kotaro Hirata and Takuto Edagawa revealed why Wild Hearts isn’t being developed for the PS4 and Xbox One.
According to Kotaro Hirata, the “fantastic and unique” worldview inspired by feudal Japan is one of Wild Heart’s central aspects. He felt that by maximize the performance of the current generation platforms, the development team will be able to make the world more compelling.
He went into further details by highlighting that Wild Hearts boasts an improved atmosphere that was only possible by incorporating more accurate indirect lighting and increasing the world density by rendering higher fidelity fields and objects. With Wild Hearts, Koei Tecmo has embraced the challenge of using new technology. The studio aims to allow players to use Karakuri to freely move around in the colorful and expansive world that the development team has meticulously crafted.
Wild Hearts is the outcome of a new partnership between EA Originals, Koei Tecmo and studio Omega Force in order to develop the next great hunting game. According to EA, this monster hunter-like game will deliver a AAA experience based in fantasy feudal Japan.
“It’s an honor to be partnering with EA Originals and to have the support of a team with such an incredible track record of releasing groundbreaking new games,” said Yosuke Hayashi, Executive Vice President of KOEI TECMO GAMES CO, LTD. “The EA team fully embraces our creative independence and have become invaluable partners offering both development and publishing support. Adding the global resources of EA with our own will help us introduce a new kind of hunting game to a global audience of players and expand our reach into global markets. I’m really looking forward to the day that gamers from around the world can play this new game.”