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Perfect Dark Reportedly Facing Development Issues, Releasing After New Tomb Raider

Perfect Dark has reportedly been facing development issues, and the game is now expected to be released after the next Tomb Raider game.

According to a member of enthusiast gaming forum Reset Era, who has previously provided accurate information about developer Crystal Dynamics as well as Marvel’s Avengers, the new Tomb Raider game is in active development, while the development of Perfect Dark has been facing certain issues.

Perfect dark development issues tomb raider

Reset Era member Miller further stated that we’ll see the release of the new Tomb Raider game before Perfect Dark. They added that they expect a gap of at least a year between both aforementioned releases.

Regarding the new Tomb Raider game, Miller said that it has actually been in development for a lot longer than people know, though they added that development did restart when Crystal Dynamics moved from the Foundation engine to Unreal Engine 5.

Previously, it was reported that the development of Perfect Dark is coming along well. During an episode of The Xbox Two, Windows Central’s Jez Corden mentioned that he has heard from an informed source that, contrary to prior rumors, development on Perfect Dark is actually coming along really well.

Perfect Dark is the first project by The Initiative, a Microsoft studio founded in 2018 and headed by Darrell Gallagher. After receiving a couple job offers from Microsoft, Gallagher, who had previously worked on the 2013 Tomb Raider remake, decided to work on a Perfect Dark reboot. Prior to Gallagher joining The Initiative, plans for the game had already been discussed at the studio. Xbox chief Phil Spencer stated that the game is considered as a chance for the heroine Joanna Dark to expand the Xbox family. The game is reportedly being developed in Unreal Engine, and includes a variety of weaponry, devices, as well as a camera surveillance system.

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Muhammad Ali Bari

Muhammad Ali Bari has a knack for covering reviews. He manages our content pipeline, creates timelines for scheduled editorial tasks, and helps us cover exciting content. In his spare time, he enjoys playing multiplayer games.

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