Sony has started rolling out QSSR upscaling support to more PlayStation 5 games, beginning with Marvel’s Spider-Man 2, which received an update today. Several other titles, including Control Resonant, ARC Raiders, and The Finals, are also scheduled to support the technology in upcoming updates.
Daniel Craig, principal engineer for graphics research and development at Sony Interactive Entertainment, announced the expansion on the PlayStation Blog. Quick Spectral Super Resolution (QSSR) is an AI-guided upscaling technology introduced last month for the standard PS5.
The technology shares its foundation with PlayStation Spectral Super Resolution (PSSR), which is used on PS5 Pro. According to Sony, QSSR can improve image clarity by producing sharper details, cleaner edges, and more stable visuals compared to traditional upscaling methods.
Sony also explained that QSSR uses the same interface as PSSR, making it particularly suitable for games that already support the PS5 Pro’s upscaling technology.
Insomniac Games is among the first studios to adopt QSSR upscaling on PS5. The developer decided to bring the technology to Marvel’s Spider-Man 2 after seeing positive results during its work on Marvel’s Wolverine.
Mike Fitzgerald, Head of Technology at Insomniac Games, confirmed that the Spider-Man 2 update improves image quality in both Fidelity and Performance modes.
Several other developers have confirmed plans to add QSSR support to their games.
Remedy Entertainment will introduce the technology to Control Resonant through an update scheduled for December. The studio said QSSR provides a more stable image with improved detail.
Embark Studios is also preparing updates for ARC Raiders and The Finals, with both games expected to receive QSSR support soon. The developer highlighted sharper visuals and improved environmental clarity as benefits of the technology.
Hello Games plans to add QSSR to No Man’s Sky within the next few weeks, while Expression Games has confirmed that Hell Let Loose: Vietnam will receive support in a future update.
Sony said QSSR was developed through Project Amethyst, its ongoing collaboration with AMD, which also contributed to the upgraded version of PSSR on PlayStation 5 Pro.
The company plans to expand QSSR support to additional games over the coming months, although it hasn’t announced the next batch of titles beyond those already confirmed.

