Resident Evil Village has just received a demo for the PS4 and PS5. Here is how the game compares across the last and current generation consoles.
Last week, Capcom had confirmed a demo and the rendering resolution and frame rate for Resident Evil Village on their official website. They had listed the various performance and resolution profiles for the game on the different platforms from Xbox One to the Xbox Series X, and PS4 to the PS5.
There are two different modes available to play for users on the current-generation consoles. One is the ray-tracing visual mode that was listed as 4K at 45 FPS on the PS5 and Xbox Series X. This caused some uproar because it was thought to be the upper limit of the frame rate, but this is not the case at all.
In a new analysis, we can finally determine the performance of the game on the PS5 when rendering with this 4K and 45 FPS mode that enabling ray-tracing support.
Contrary to what most fans had feared, this visual mode still manages to squeeze out closer to 60 FPS performance and has a mean frame rate of 59.53 as per the stats VGTech. On the other hand, it can drop down to as low as 46 FPS during certain sequences in the demo, which is just over a half-hour long. So while it won’t offer the smoothest experience, this is still now a bad choice if you can ignore the performance issues that are minor at least in the demo but can get a better idea once the final game is out.
The other surprise is how well the PS4 Pro manages to hold up 60 FPS performance. It also supports two different modes. One is the performance mode that runs at 1080p at 60 FPS while the other is a 4K mode that runs at an unlocked frame rate but the performance is less than ideal here.