Mortal Shell Frame Rate Finally Fixed On PS5 With Dynamic Resolution Update
Mortal Shell had a terrible performance on the PS5 since the arrival of the 4K patch that bumped the resolution to native 4K. This issue has been resolved now.
As we have covered before, the game was rendering at a higher resolution on the PS5 and the performance dropped to below the Xbox Series consoles with the latest 4K patch for Mortal Shell. This issue has been resolved now with an update that was deployed by the developer Cold Symmetry and analyzed by our friends at VGTech.
The frame rate analysis now confirms that the game now practically runs at a locked 60 FPS which is much better than drops to the 40s.
VGTech detected a dynamic resolution at the highest rendering resolution of 3200×1800 while the lowest resolution was found to be 2304×1296.
The frame rate is a marked improvement now with the minimum drop experience at 55 FPS while the average frame rate is now closer to 60 FPS. It is practically locked 60 FPS experience in most of the tested scenes. Since performance matters more for an action game, this should resolve the complaints of fans after the last patch.
Mortal Shell was originally released for the PS4 and Xbox One in addition to the PC. It was a Soulsborne game that offered a different take on the traditional formula by allowing the players to focus on both offensive and defensive maneuvers while taking the fight to enemies in third-person action combat. The game was developed by Cold Symmetry and published by PlayStack.
Mortal Shell was released as an Enhanced Edition for the PS5 and Xbox Series consoles. The game runs at a dynamic 1800p resolution on the PS5 and Xbox Series X, and dynamic 1080p on the Xbox Series S. All current-generation consoles support 60 FPS for this game.