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Rollerdrome PS4 vs PS5 Graphics Comparison

Rollerdrome is now available for both the PS4 and PS5, and if you’ve been wondering how the previous-gen version stacks up against the more modern PS5 version, read ahead.

The visual differences between the PS4 and PS5 versions of Rollerdrome aren’t significant, especially if you’re playing on the PS4 Pro. Both previous-gen versions perform admirably, and the PS5 pushes things further with addition of a 120fps mode.

In terms of resolution and image quality, the PS4 version renders at a native resolution of 1920 x 1080, while the PS4 Pro runs the game at a native 4K. Meanwhile, the PS5 version also runs at a native resolution of 4K in both performance modes. In terms of graphical settings, the PS5 version has improved shadow quality and LOD transition distance in comparison to the previous-gen version running on both PS4 and PS4 Pro.

With respect to performance, the PS4 and PS4 Pro both target a frame rate of 60fps, and maintain it for the most part. As expected, the PS4 Pro does a slightly better job of maintaining the target frame rate than the base console. On the other hand, the PS5 can run the game at 60fps and also at 120fps. To run the game in the 120fps mode, players will need to be playing on a 120Hz display, and have the 120hz setting enabled in the PS5 Screen and Video settings.

Rollerdrome ps4 ps5

Rollerdrome is a third-person action shooter that seamlessly integrates high-octane, visceral combat with fluid mobility and trickery elements to produce a novel adrenaline-pumping shooter experience unlike any other. It is currently available to PS Plus Extra and Premium subscribers. Players take on the role of Kara Hassan, a competitor in the deadly sport known as “rollerdrome,” where they must execute rollerskating tricks while battling opponents known as “house players” using a variety of weapons. Performing tricks can replenish ammo, while defeating enemies will result in them dropping health pick-ups.

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Muhammad Ali Bari

Muhammad Ali Bari has a knack for covering reviews. He manages our content pipeline, creates timelines for scheduled editorial tasks, and helps us cover exciting content. In his spare time, he enjoys playing multiplayer games.

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