Housemarque has released Saros Patch 01.004.004, delivering several gameplay and world-related fixes for the PlayStation 5 action title. The update primarily addresses issues tied to boss encounters, progression flow, collision problems, and rare level-loading bugs reported by players.
One of the more notable fixes resolves an issue involving the Priestess disappearing during phase two, while additional fixes target problems connected to the Architect encounter and respawn behavior. It is a relatively focused patch, but one that should smooth out a few frustrating edge cases players have encountered.
Patch Notes
Gameplay and Balance
- Fixed an issue causing the Priestess to disappear during phase two
World and Level Design
- Fixed an issue involving Lucenite being removed from the player before the fight against the Architect
- Fixed a collision issue blocking players beneath stairs in Shattered Rise
- Fixed a rare issue causing a missing level during the “Find the red tree in Blighted Marsh” objective
- Fixed a rare situation where players could become unable to respawn after falling out of the world during the Architect boss fight
Saros launched worldwide on April 30, 2026, exclusively for PlayStation 5. Developed by Housemarque and published by Sony Interactive Entertainment, the third-person action game combines roguelite progression, bullet hell combat, and cosmic horror themes.
Have you noticed these changes? Share your thoughts in the comments!

