State Of Play Set For June 2, Focus On Third-Party And PSVR2 Games
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Sony has announced the return of State of Play on June 2, 2022. The online event focuses on third-party game reveals and a first look at PSVR2 games. The console maker reminds fans that it has been over two months since the last State of Play. The broadcast is scheduled to happen on Thursday, June 2 at 3:00pm (PT) and is set to last for 30 minutes.
Sony promises new announcements and updates from the world of PlayStation during the event, with some exciting reveals from third-party partners, plus a sneak peek at several games in development for PlayStation VR2. The event can be seen on Twitch or on YouTube starting 3pm Pacific / 6pm Eastern / 12:00am CET.
State of Play returns next week! Tune in live at 3pm PT on June 2 for reveals, announcements, and more: https://t.co/3lqi9GL9VZ pic.twitter.com/NLLTAgvgLY
— PlayStation (@PlayStation) May 27, 2022
For the uninitiated, the PSVR2 features two 2000 x 2040 OLED screens that give almost four times the resolution of the original PlayStation VR headset, as well as up to 120 frames per second. Players will be able to enjoy comfortable play sessions through a vast 110 degree field of view and a light, well-balanced Fresnel lens. The lens adjustment dial allows players to customize spacing between lenses to match their eye position for an optimal onscreen image. The headset also includes a vent that allows airflow to the lenses, reducing fogging and improving player comfort.
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The PSVR2 headset detects the motion of your eyes, allowing for heightened emotional response and enhanced expression when meeting fellow players online. Eye tracking cameras follow your line of sight when aiming or looking around, while advanced foveated rendering techniques improve the visual experience by adjusting resolutions to pinpoint and enhance whatever you’re focusing on. The PlayStation VR2 tracks its user and their controllers through four cameras embedded in the headset. The user’s movements and the direction they look towards are reflected in-game without the need for an external camera. The VR headset supports subtle, responsive headset vibrations at key moments during gameplay. Created by a single built-in motor, these vibrations add an intelligent tactile element to the sensory immersion experienced by the player.