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Stray: All Safe And Door Codes

BlueTwelve Studio’s Stray has a number of locked safes and doors, and you’ll be required to find corresponding safe and door codes in order to open them. We’ve made the process simple for you by providing you the codes for each of the locked safes/doors.

In order to open a safe or a door, you need to type in these 4 digit codes into their respective keypads. Every time you need a hint for the code, there is a clue nearby in the surroundings. The doors are mandatory for progression of the storyline, while the safes contain optional collectibles.

All Safe And Door Codes In Stray

The list of safe and door codes found in Stray can be seen below, along with the respective chapters they are located in.

  • Door Code (Chapter 2): 3748
  • Safe Code (Chapter 4): 1283
  • Door Code (Chapter 6): 2511
  • Safe Code (Chapter 10): 8542

Knowing these codes can help completionists in saving time during their 2 hour speed run, which is a requirement for a trophy/achievement.

For the uninitiated, Stray is a third-person adventure game featuring open world elements, with an emphasis on atmosphere, adventure, and art. Players assume control of a stray cat, which falls into a robot-populated world and sets out to find its family.

The game is played in the third person perspective, and focuses on atmosphere, adventure, and art to make it stand out. It incorporates open world elements to deliver a densely packed city to explore. The player takes control of a stray cat who falls into a world populated by robots and sets out to find his family.

To advance the story, players must solve puzzles that involve shifting barriers and navigating platforms. A drone friend named B12 also accompanies the player, and helps in translating robot language and storing items discovered during the adventure. Among the game’s hostile beings are Zurks, who will attack the player in vicious swarms.

Muhammad Ali Bari

Muhammad Ali Bari has a knack for covering reviews. He manages our content pipeline, creates timelines for scheduled editorial tasks, and helps us cover exciting content. In his spare time, he enjoys playing multiplayer games.

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