The Witcher 3 Remastered Patch 5.01 Fixes Bugs on Switch 2

by Ali Haider

The Witcher 3: Wild Hunt Remastered Patch 5.01 is rolling out for the Nintendo Switch 2 version, bringing gameplay fixes, visual improvements, and platform-specific changes. The update addresses issues with blade oils, dodging, stamina consumption, boat movement, and several other gameplay mechanics, alongside improvements to the user interface and audio.

The patch also introduces new graphics settings for Bloom, Light Shafts, and Depth of Field, alongside performance optimisations and adjustments to image sharpening and resolution on Nintendo Switch 2. Other fixes address save data issues, Cross-Platform Mod Support, HD Rumble, and missing rewards. Ukrainian text localisation is now available in all regions, while the Japanese version will receive the update after certification.

The Witcher 3 Remastered Patch 5.01 Patch Notes

Gameplay

  • Fixed an issue where Automatically Apply Blade Oils worked only when enabled during the current game session.
  • Fixed an issue that could cause player-controlled boats to move uncontrollably and ignore terrain collisions under specific circumstances.
  • Improved ladder interaction animations.
  • Fixed an issue where Geralt would collide with dead enemies after using the Aard finisher.
  • Fixed an issue where Vesemir would repeat a line if Quen was cast multiple times.
  • Fixed an issue where dodging could respond with an unintended delay.
  • Fixed an issue where bombs could still be thrown even when the option was disabled.
  • Fixed an issue where the bonus granted by the Synergy skill displayed incorrect values.
  • Added damage reflection to the Exploding Shield skill.
  • Fixed an issue where Geralt’s Stamina would be fully drained when sprinting and dodging simultaneously.

User Interface

  • Fixed an issue where the “You’ve gained an ability point!” pop-up could remain stuck on screen.
  • Fixed an issue where input hints briefly flashed on the meditation screen.
  • Fixed an issue where the Potions tutorial did not appear after opening the Consumables tab.
  • Fixed several misaligned progress bars in the user interface.

Visuals and Performance

  • Made visual adjustments to Bloom, tone mapping, character lighting, Ray Tracing, and Path Tracing.
  • Added Bloom, Light Shafts, and Depth of Field options to the graphics settings.
  • Implemented various optimisations to improve performance.
  • Fixed an issue where Dynamic Resolution Scaling could cause visual artefacts under certain configurations.

Audio

  • Extended the fix for voiceover audio becoming significantly quieter than other in-game audio after navigating through the pause menu tabs to consoles.

Nintendo Switch 2-Specific Fixes

  • Adjusted image sharpening and resolution to improve visual clarity and fidelity.
  • Fixed a rare crash that could occur when switching between in-game regions.
  • Optimised cache handling for Cross-Platform Mod Support.
  • Fixed an issue where HD Rumble could only be felt in the left Joy-Con 2 when climbing a ladder.
  • Fixed an issue that allowed map pins to be placed on the black bars surrounding the map.

Other Fixes and Changes

  • The policy consent screen will appear again due to backend issues, requiring players to confirm their preferences once more. Opting in helps improve the game.
  • Fixed an issue where My Rewards and Twitch/Bilibili Drops would not appear in the chest in Vizima if it had already been opened. Some items may be duplicated as a result of this fix.
  • Fixed an issue where foliage did not react to collisions.
  • Fixed an issue that could affect save file data and introduced measures to address saves that may already have been affected.
  • Added Ukrainian text localisation in all regions.

The Witcher 3: Wild Hunt Remastered was released on September 29, 2026, for Nintendo Switch 2, PlayStation 5, Windows, and Xbox Series X/S. Co-developed by CD Projekt Red and Yigsoft and published by CD Projekt Red, the game is an action role-playing title.

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