2XKO Patch 1.3.1 is scheduled to go live on September 8, bringing a major set of balance changes, new content, and improvements to the fighting game’s core systems. The update will add Lux, two new stages, new skins, larger private lobbies, and private lobby voice chat.
The patch also improves defensive mechanics, adjusts Freestyle, standardizes champion hurtboxes, and makes changes to several champions. Riot Games says Patch 1.3.1 will be the game’s last major balance patch, with future work focusing more heavily on bug fixes, tweaks, and polishing.
Patch Notes
Core Gameplay and Balance
- Improved defensive systems with changes to Pushblock and Break.
- Increased Pushblock distance at the cost of a few additional recovery frames.
- Added the ability to tag after a Break or Pushblock without performing an action, allowing Assists to be phased out instantly.
- Increased true damage taken by Assists, reducing the amount of recoverable health they retain.
- Adjusted Freestyle, reducing the Break penalty.
- Removed the Freestyle penalty when an Assist is hit after Pushblock or Burst, or when the Assist is dead.
- Standardized champion hurtboxes, making champion heights consistent across similarly sized champions.
- Adjusted Getup Attack, which will now require players to hold for a few frames to make wakeup options easier to perform.
Champion Balance
- Adjusted champions to increase move diversity, allowing more moves to be useful in different situations.
- Buffed Senna’s Base form special moves, which are described as underperforming across all skill levels.
- Adjusted Akali to address situations where she can prefer staying outside Twilight Shroud.
- Buffed Yasuo, Darius, Teemo, and Warwick to make offensive outcomes more stable.
- Adjusted Illaoi and Teemo’s S2 Super setups to address frustrating defensive outcomes involving throw techs.
- Adjusted Thresh’s normals to address how much of the screen they control.
New Champions
- Added Lux, the next playable champion arriving with Patch 1.3.1.
- Introduced Lux as an all-rounder, with strong normals, a fireball, a DP, and an air dash.
- Designed Lux to be accessible to newcomers while also providing advanced tools for experienced players.
- Added Faerie Court Lux as her launch skin.
- Samira is planned for a later update, with her gameplay designed around creative, open-ended offensive routing.
New Skins and Cosmetics
- Added Faerie Court Lux, the launch skin for Lux.
- Added Demonic skins for Teemo, Illaoi, and Warwick.
- Added Good vs. Evil content, with Yasuo leading Ahri, Akali, and Illaoi for Team Sentinels, while Darius leads Braum, Ekko, and Jinx for Team Ruined.
- Added Ruined-themed avatar items and stickers.
- Added Halloween-themed avatar items and stickers.
Private Lobbies
- Added a Large Private Lobby option, increasing the private lobby capacity to 39 players.
- Added Private Lobby voice chat, allowing players in the same lobby to communicate directly.
- Improved support for online tournaments by allowing more players and matches to be organised within fewer rooms.
- Planned training support for Large Private Lobbies for a future update.
New Stages
- Added The Ruined Courtyard, a new stage set in the Shadow Isles.
- Added Grand Hall of Veneration, a new stage set in Demacia.
- Added references to Runeterra locations and characters throughout the new stages.
Upcoming Content
- Patch 1.3.3 is planned for late October, with Samira and additional content.
- Patch 1.3.3 will focus on bug fixes, tweaks, and polishing, rather than major balance changes.
- Patch 1.3.3 is planned to add 35 new skins.
- Patch 1.3.5 is optionally planned for early December and will contain bug fixes only.
2XKO Patch 1.3.1 is scheduled to go live on September 8, 2026, with Lux included in the update. 2XKO is developed and published by Riot Games and is available on PC, PlayStation 5, and Xbox Series X/S.
Are you excited for these changes? Let us know what you’re looking forward to in the comments!

