Fallout 76 had a disastrous launch but three years later, the tables have turned and continuous post-launch support has greatly improved the player count.
In a new Reddit AMA, Todd Howard, the creator of the Fallout and The Elder Scrolls series, talked about the lessons that they learned from the failure of Fallout 76 and what they think about it now.
“I can only speak to the issues we’ve had, such as Fallout 76. We let people down and were able to learn and be better from it, ” said Todd in a reply to a question that asked them about their reaction to the Cyberpunk 2077 launch.
“We’re fortunate 3 years later to have 76 be one of our most played games, and it’s thanks to the 11 million players who have made it an incredible community. It’s made us much better developers in the end, ” concluded Todd.
Fallout 76 is also available to play on Xbox Game Pass so that could be one of the factors for such a huge player count. 11 million players having played the game is not a slouch, but it definitely took some time and incentive to get such a figure after the launch ended up in a major failure due to multiple issues ranging from bugs to lack of content.
All of the issues were subsequently patched out or fixed. There have been several updates to the game which added major new content, and the story has been expanded with post-launch content.
Fallout 76 is available to play now on the PS4, PS5, Xbox One, Xbox Series, and PC.