The developers of Avatar Legends: The Fighting Game have announced platform-specific changes ahead of the game’s launch, confirming feature limitations for Nintendo Switch and a delay for the Xbox release.
In a statement shared on social media, the team said, “The official launch of AVATAR LEGENDS: The Fighting Game is almost here, and we can’t wait for players and fans around the world to jump in and start playing.”
For Nintendo Switch players, the game will launch as the Standard Edition only. The studio also confirmed that the Switch version will not support cross-play with other platforms at launch and will only be available in English.
The developers said they are “committed to bringing these features, along with upgrading to Deluxe Edition, to players as soon as possible” and will provide updates on the rollout timeline.
Xbox players will have to wait longer to access the game. The studio said it has been “forced to delay the release” because of “unforeseen circumstances on a backend feature.”
As a result, the Xbox version is now scheduled to launch by September 3. The team also confirmed that existing pre-orders will remain active and will not be cancelled.
“Our priority is delivering the best possible experience on every platform and we are working tirelessly to make that happen. Thank you for your patience, understanding and continued support. We’re excited to get everyone into the fight as soon as possible,” the developers said.
Developed by Gameplay Group International and co-published by PM Studios and Paramount Games Studio, Avatar Legends: The Fighting Game is based on Avatar: The Last Airbender and The Legend of Korra. The 2D fighter features original story content, rollback netcode, support characters and online multiplayer across its supported platforms.
