Microsoft will release a Diablo IV edition Xbox Series X console to coincide with the game’s launch, as per the latest information.
According to Twitter user billbil_kun, who is known for leaking information regarding the PlayStation Plus lineup ahead of its official announcement, Microsoft will release a Diablo IV edition Xbox Series X alongside the game’s launch on June 6th, 2023. There is no word on whether the console edition will come with a Diablo IV themed exterior. That said, billbil_kun pointed out that it does not include the term “bundle” in its reference, suggesting that the package may indeed feature a Diablo IV themed Xbox Series X.
According to the leaker, this unannounced Diablo IV edition Xbox Series X will sell for a retail price of $559.99 in the US. Microsoft and Blizzard have yet to confirm or deny this leak, though given the leaker’s track record, we’re inclined to believe that it’s likely to be true.
Diablo IV is an upcoming action role-playing game developed and published by Blizzard Entertainment, and is the fourth main installment in the Diablo series. The game’s release date was revealed on June 12, 2022, after the game’s announcement on November 1, 2019 during BlizzCon 2019. While new elements like an open environment and pvp interactions will be added, series staples like re-playable, randomly generated dungeons and loot-focused character building will remain.
Fundamentally speaking, the gameplay in Diablo IV involves the gradual acquisition of stronger equipment through triumph over progressively challenging enemies. Character class skills can be altered by equipment and talent trees, giving them unique properties in combat against enemies.
Enemies are grouped into monster families, which are categorized by a theme, fighting technique, and location. Different archetypes that play distinct roles are present in each family, allowing for the synergy of specialized skills among family members. They have distinctive silhouettes, stances, and weapons to set them apart from one another. The effectiveness of playable character in combat is determined by their attributes and their boosts from equipped items.