Edge Issue 428 Review Scores: Marvel Tokon (8), Onimusha (7), Mortal Shell 2 (8) & More

by Muhammad Ali Bari

Issue # 428 of Edge Magazine has been released, and it features reviews for games including Marvel Tokon: Fighting Souls, Onimusha: Way Of The Sword, Mortal Shell 2, and more.

Generally known for its critical stance on games and its wider use of the 10-point scoring scale, Edge Magazine has developed a reputation for being a harsh critic over the years. In this issue, Marvel Tokon: Fighting Souls and Mortal Shell 2 stand out with excellent scores of 8, while Onimusha: Way Of The Sword receives a good score of 7. To see the accompanied text and full details regarding the verdict for these games, get Edge Magazine issue # 428 by following the link here.

Edge 428

Edge Magazine Issue 428 Review Scores

Review scores from the latest issue of Edge Magazine can be seen below (via the ResetEra forums).

  • Resonance: A Plague Tale Legacy – 8
  • Beast Of Reincarnation – 5
  • Onimusha: Way Of The Sword – 7
  • Mortal Shell II – 8
  • Marvel Tokon: Fighting Souls – 8
  • Halo: Campaign Evolved – 6
  • The Sinking City 2 – 6
  • No More Room In Hell 2 – 8
  • Mistfall Hunter – 4
  • Ambrosia Sky – 7
  • Servant Of The Lake – 6
  • Hell Let Loose: Vietnam – 5
  • Blood Dungeon – 7

In its review of Marvel Tokon: Fighting Souls, Edge praises the game for offering enough to enjoy outside ruthless online lobbies and matchmaking, making it more than a straightforward live-service proposition. Despite PC performance issues at launch and the requirement for a PlayStation account, the review sees Tokon as a fresh phase for Marvel’s fighting games, arriving alongside new Spider-Man and Avengers stories on the big screen, in the form of a tag fighter that has plenty of soul.

Meanwhile, Edge finds that Onimusha: Way Of The Sword feels like a game that could have been considerably better at a shorter length. Its strongest combat encounters, particularly for players willing to embrace the Issen system, provide an excellent foundation, while the upgrade systems offer a more forgiving route for those who want it. The problem lies in the adventure stretching its ideas further than necessary. Still, according to the review, when it comes to precise, split-second swordplay, few games can match what Way Of The Sword achieves.

Lastly, Mortal Shell II struggles when it leans too heavily on the blueprint established by Elden Ring. According to Edge, its world is smaller and less varied, and many of its systems and activities feel familiar enough to make the comparison unavoidable. Although the game improves significantly on its predecessor and successfully incorporates many of the elements expected from a modern Soulslike, Edge feels that its reliance on FromSoftware’s formula prevents it from fully establishing its own identity.

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