Elden Ring Update 1.013 Released Today With Nerfs To Perfume Bottle
From Software has recently released update 1.013 for Elden Ring, which introduces several minor adjustments and bug fixes. Notably, the Perfume Bottle has been nerfed to prevent players from exploiting it to create multiple simultaneous explosions, thereby balancing the gameplay. Additionally, a bug related to Smithscript weapons granting extra Attack Rating, when infused with Sacred or Flame Art, has been addressed in this update.
The latest update for Elden Ring, Version 1.12.3 (1.013 on PS5), introduces several PvP-exclusive and general balance adjustments, along with a series of bug fixes aimed at improving gameplay stability and performance. Notably, the update decreases the damage and animation impact of the Swift Slash Skill’s shearing vacuum effect in PvP scenarios. Additionally, there have been changes to the Intelligence scaling of the Carian Sorcery Sword and modifications to the throwing attack range for certain weapons. Boss placements for the Golden Hippopotamus and Commander Gaius have also been standardized.
The patch addresses a range of bugs, such as issues with the Rolling Sparks Skill, special effects application, and attack recovery mechanics. It also includes fixes for various weapon scaling problems and unintended damage behaviors. Performance improvements are targeted across different platforms, with specific recommendations for mitigating unstable framerates on the PS5 and PC versions.
Following the update, some players have encountered unexpected bugs, such as being teleported to random locations upon loading their save files.
Elden Ring Update 1.013 (PS5) 1.12.3 (PC, Xbox) Patch Notes
PvP-exclusive balance adjustments
- Decreased the damage and damage animation of the shearing vacuum effect of the “Swift Slash” Skill.
General balance adjustments
- Increased the Intelligence scaling of the Carian Sorcery Sword and slightly decreased the base damage.
- Extended the throwing attacks range for the following weapons:
- Smithscript Dagger
- Smithscript Cirque
- Changed the placement of the bosses in the re-fight against the Golden Hippopotamus and Commander Gaius bosses to be in the same position as in the first fight.
Bug Fixes
- Fixed a bug that caused the Rolling Sparks Skill to deal more damage than expected.
- Fixed a bug that caused the Rolling Sparks and Wall of Sparks Skills to deal no damage while some special effects were applied to the player.
- Fixed a bug where some special effects of a right-handed weapon would also be applied to the following Weapon Skills when cast with the left hand:
- Feeble Lord’s Frenzied Flame
- Discus Hurl
- Fixed a bug where successfully guarding while attacking using the Thrusting Shield weapon type would consume less stamina than intended.
- Fixed a bug that prevented players from cancelling the attack recovery of two-handed strong attacks by rolling for certain weapons of the Backhand Blades weapon type.
- Fixed a bug that caused the Lightning Perfume Bottle and Frenzyflame Perfume Bottle weapons to deal double damage under certain circumstances.
- Fixed a bug where the Arcane scaling of the Bloodfiend’s Arm weapon was higher than intended when setting an affinity. The status buildup of the heavy attack was also reduced.
- Fixed a bug where the Faith scaling of the Gazing Finger weapon was not being applied correctly.
- Fixed a bug where the damage animation of some attacks of the Fire Knight’s Greatsword against players was different than expected.
- Fixed a bug where the attack affinity of some attacks of the Fire Knight’s Greatsword were different than expected.
- Fixed a bug that caused some affinities for the following weapons to be higher than intended:
- Smithscript Dagger
- Smithscript Cirque
- Smithscript Axe
- Smithscript Greathammer
- Smithscript Spear
- Golem Fist
- Smithscript Shield
- Fixed a bug that caused enemies to heal when the Maximum HP reduction gradual HP reduction effect applied by Black Knife Tiche wore off.
- Fixed a bug that caused summoned NPCs to behave differently than expected under certain circumstances.
- Fixed a bug where the unblockable bite attack of the Golden Hippopotamus boss would connect with players more easily than intended.
- Fixed a bug that caused text to display differently than expected.
- Several other performance improvements and bug fixes.
Possible Unstable Performance Fixes
- For the PS5 version of the game, unstable framerate may be improved by using the “Rebuild Database” option from the device’s safe mode.
- In some PC versions, Ray Tracing may be unintentionally enabled and cause unstable performance. Please check the Ray Tracing setting in the “System” > “Graphics Settings” > “Raytracing Quality” from the title screen or in-game menu.
- In the PC version, the message “Inappropriate activity detected” may appear without cheating. To fix this issue, please verify the integrity of the game’s files before restarting the game.
- In the PC version, unstable framerate may be caused by third-party applications that control mouse behavior. Deactivating these third-party applications may improve performance.
In a prior update, From Software addressed difficulty concerns by revising the attack and damage negation curve scaling of the Scadutree Blessing. This entailed increasing the attack and damage negation for the first half of the maximum amount of Blessing enhancements, while the second half now scales more gradually. Furthermore, the attack and damage negation provided by the final level of Blessing enhancements has been slightly boosted.
It’s important to note that, unlike the previous server-side calibration update, this latest patch is a downloadable one.
If you are playing the game on a PC and encounter the message “Inappropriate activity detected,” you should verify the integrity of the game files to resolve this issue. This problem may occur even if you are not using any cheating software in the game.
Elden Ring is now available for PS4, PS5, Xbox One, Xbox Series S|X, and PC. The game received its first major expansion, Shadow of the Erdtree, back in June. It has sold over 25 million copies worldwide. Also, George R. R. Martin, one of the writers for the game, has hinted at an adaptation being in the works.