Final Fantasy VII Remake Cutscenes Changed With New Patch, Comparison Inside

by Muhammad Ali Bari

A new patch for Square Enix’s action role-playing game, Final Fantasy VII Remake, has brought changes to certain cutscenes.

A comparison between footage from before and after the latest Final Fantasy VII Remake patch reveals that certain cutscene video files involving Tifa flashbacks have been altered in all versions of the game. Additionally, the end credits have also been updated, possibly to add the name of the staff members who worked on this update. Examining the Steam database files confirms the specific cutscenes that have been modified or replaced.

Final fantasy vii remake patch comparison

Final Fantasy VII Remake Pre-Patch vs Post-Patch Comparison

A screenshot comparison between the pre-patch (top) and post-patch (bottom) version of Final Fantasy VII Remake can be seen below.

Final fantasy vii remake patch comparisonFinal fantasy vii remake patch comparison

The comparison shows that Tifa’s outfit has been modified to be less revealing. It’s unclear why Square Enix opted to make this change around 4 years after the game’s release. It’s also unclear whether the update addresses any of the issues with the PC version, though it’s unlikely given that it was rolled out specifically to update Tifa’s character model during all cutscenes that are played during the game’s Nibelheim flashback event.

Final Fantasy VII Remake was originally released for PS4 in April 2020. An updated edition called Final Fantasy VII Remake Intergrade was subsequently released for PS5 and PC in 2021. It is the first installment in a planned trilogy aimed at reimagining the 1997 PlayStation classic. The game takes place in the dystopian urban landscape of Midgar, where players assume the role of mercenary Cloud Strife. Joining forces with the eco-terrorist group AVALANCHE, Cloud plans to thwart the megacorporation Shinra’s exploitation of the planet’s life force. The game revisits the opening portion of the original Final Fantasy VII, focusing on events within Midgar. Final Fantasy VII Remake uses a modified Active Time Battle (ATB) gauge that gradually fills up during real-time combat, allowing characters to execute special abilities like magic, items, and powerful attacks.

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