Elden Ring developer, FromSoftware, is recruiting development staff for multiple new projects, based on the latest information.
According to the careers portal on the official site for FromSoftware, the studio is recruiting development staff to play a central role in several new projects. The developer looks forward to creating games that offer value to and can be enjoyed by player from across the globe.
Individual job listings include positions for Game Planner, System Planner, Game Programmer, R&D, Graphics System, Server Engineer, Character Designer, Background Designer, Background 3D Graphic Artist, Effects Artist, UI Artist, Motion Designer, Cinematic Artist, Technical Artist, Sound Designer/Composer, Production Progress, PR/Promotion Person (Advertisement), Graphic Designer (Advertising/Web), Sales, Equipment Management and Application Management Assistant, QA Department Manager Candidate, Title Manager and Support, In-house IT System Construction and Operation (Infrastructure Charge), and Sound Designer.
Previously, during an interview, the head of head of Sony PlayStation Studios, Herman Hulst, stated that company’s investment in FromSoftware should be seen as the means for future collaborations on the game development side first and foremost, but it’s also not unthinkable that PlayStation Productions will make efforts to explore further opportunities. Hulst appeared to be confident in collaborations on the game development side between PlayStation and From Software, some of which may already be underway.
The last collaboration between PlayStation and FromSoftware was Bloodborne, a 2015 action role-playing game released exclusively on the PlayStation 4. It follows the path of a Hunter through the dilapidated Gothic city of Yharnam, which was inspired by the Victorian era and has residents who are sick with a blood-borne disease. The player’s character investigates the city’s mysteries while battling creatures of the cosmos and beasts in an effort to discover the cause of the plague. Much like From Software’s other recent titles, Bloodborne is played from a third-person perspective. The gameplay focuses on strategic weapons-based combat and exploration, and players take control of a fully customizable protagonist. While using weapons like swords and firearms, exploring various locations, interacting with non-player characters, and solving the city’s mysteries, players engage in a variety of enemy combat.