Ghost Of Tsushima Movie Director Shares Progress, Calls It The Most Anti-Samurai Samurai Movie

by Muhammad Ali Bari

The director of the Ghost of Tsushima movie has shared an update on its progress, calling it “the most anti-samurai samurai movie” out there.

Speaking during an interview, the Ghost of Tsushima movie director Chad Stahelski stated that the project is currently in “heavy development. He said that he really admires the IP, the game’s visuals, and the story of Jin Sakai.

Ghost of tsushima movie

According to Stahelski, the movie adaptation is set to be the most anti-samurai samurai movie out there because of the game’s storylines and thematics, the journey that Jin Sakai goes through from his transition to his choices of who to become, what the people need him to become, and what he needs to become. The director expressed that all of the aforementioned aspects of the game make the adaptation so interesting to him, and he doesn’t want to lose any of the finer details involving the story and characters in the process.

Stahelski shared that he wants to retain the aesthetic style of Sucker Punch’s game. He mentioned wanting to pack all the story details into the film. According to him, him and his team already have great source material to work with. The trick, he said, is in making it palpable for another medium like film, and making a great two or two-and-a-half hour movie out of it. He said that the real challenge lies in taking so much great content and whittling it down to fit it within the scope of a film, and making it satisfying and leaving it open to expand further from there.

Ghost of Tsushima, released in 2020, is an action-adventure game created by Sucker Punch Productions and published by Sony Interactive Entertainment. The protagonist, Jin Sakai, assumes the role of a samurai determined to safeguard Tsushima Island during the initial Mongol invasion of Japan.

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