Hideo Kojima Confirms PHYSINT Is Moving Forward With Xbox After PlayStation Collaboration Ends

by Salal Awan

Hideo Kojima has confirmed that PHYSINT is continuing development with Xbox after PlayStation Studios ended its collaboration with Kojima Productions earlier this year. Kojima said the studio spent the past three months searching for a new partner before deciding to work with Xbox on the project.

Kojima revealed that PlayStation Studios unexpectedly notified Kojima Productions in mid June that it would cancel its involvement with PHYSINT. The project is described as an action espionage title and is considered important to both Kojima personally and his studio.

Determined to keep the project alive, Kojima Productions spent the following months seeking advice and negotiating with potential partners. Kojima said the studio ultimately found a shared vision with Xbox and decided to work with the company again.

Please rest assured that development of PHYSINT, our genre-defining action-espionage title, is ongoing and will continue moving forward,” Kojima said.

PlayStation Steps Away From PHYSINT

PlayStation Studios separately confirmed its decision to end its collaboration with Kojima Productions on PHYSINT. The company said the decision followed careful consideration while maintaining that it continues to have great admiration for Kojima’s vision.

“Our relationship remains strong after three decades of industry-leading, genre-defining creative cooperation, and we look forward to continued close collaboration with Hideo Kojima and his award-winning independent studio in the future,” PlayStation said.

The move marks a significant change for PHYSINT, which was originally announced as a collaboration involving Sony Interactive Entertainment and Kojima Productions. The project was envisioned as an action espionage game intended to combine video game technology with cinematic production.

Xbox executive Asha Sharma also confirmed the new partnership, stating that both PHYSINT and OD are being developed with Kojima in Japan.

“PHYSINT and OD! Proud to build both with @HIDEO_KOJIMA_EN in Japan. A big moment for XBOX,” Sharma said.

PHYSINT is currently described as being in early conceptual development. Kojima Productions, founded by Kojima in 2015 following his departure from Konami, is continuing work on the project as an independent studio while expanding its portfolio across games and other forms of media.

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