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Mass Effect 5 Development Timeline Mirrors Dragon Age: Dreadwolf, Release Not Expected Before 2026

The development timeline for EA and Bioware’s next entry in the Mass effect series, dubbed Mass Effect 5, mirrors that of Dragon Age: Dreadwolf, and its release is, therefore, not expected before the year 2026.

Speaking during the latest episode of Game Mess Mornings, Jeff Grubb, who is known for his sources in the game industry, stated that the recent teaser trailer for Mass Effect 5 merely shows person in a “cool” outfit walking down a hallway. According to him, the game is nowhere near release.

Mass effect 5 release 2026

According to Grubb, Bioware announced Dragon Age: Dreadwolf in 2018 and it may see the light of day in 2024, 6 years after its announcement. He said that the development timeline for Mass Effect 5 will be similar, and, therefore, it won’t get a release before the year 2026. While Grubb mentioned 2029, we think he meant 2026, making it a 6 year gap from Mass Effect 5’s announcement back in 2020.

Co-host Tamoor Hussain also chimed in with what he had heard from his sources, based on which the Mass Effect 5 is so far away from release that it could be “in another galaxy right now”. It was also mentioned that a short teaser trailer was released because the development team wanted to do something for the fans on N7 Day.

Previously, during a recent episode of The Xbox Two, it was revealed by co-host Jez Corden that, as per his sources, Mass Effect 5 will drop the open world design of Mass Effect: Andromeda in favor of a return to the classic format. Corden admitted that he didn’t know if the information was 100% accurate, but added that the rumor had been making the rounds in the industry. Take that as you will, but the idea of the Mass Effect series returning to the classic non-open world format certainly sounds compelling to us. Open world design doesn’t necessarily work well for every kind of game.

Muhammad Ali Bari

Muhammad Ali Bari has a knack for covering reviews. He manages our content pipeline, creates timelines for scheduled editorial tasks, and helps us cover exciting content. In his spare time, he enjoys playing multiplayer games.

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