Hello Games has updated No Man’s Sky to version 2.60 on PS4 and Xbox One. Here’s what you need to know about this update.
No Man’s Sky has added crossplay since the last major update. It is possible for players across PS4, Xbox One, and PC to play together in the game. However, this has also led to unexpected bugs that continue to get patched out by Hello Games.
As far as the latest update is concerned, Hello Games had released an experimental update on PC that had fixed a number of issues. You can have a look at the patch notes for No Man’s Sky update 2.60 below.
No Man’s Sky Update 2.60 Patch Notes
- Fixed a number of issues that could prevent players from being able to see other ambient players.
- Fixed a networking error that could occur when joining games from the frontend.
- Fixed an issue that could prevent Steam sessions from being marked full when at the player cap.
- Fixed an issue that prevented system-level messages from appearing in the chat window if chat permissions were restricted.
- Fixed an issue that could cause Speech-To-Text to be active even when disabled in the options.
- Fixed an issue that caused the default network permissions to be incorrect in Normal Mode.
- Fixed an issue that made the Nexus mission board UI appear too far away in VR.
- Fixed an issue that caused ship sounds from other players to loop constantly.
- Fixed a throttling issue when changing window focus.
- Fixed an issue with depot raiding multiplayer missions that could block progress if players destroyed a depot while in their ship.
- Fixed a rare issue that could occasionally cause multiplayer missions to fail to find an appropriate planet on which to collect a Quad Servo.
- Made a number of minor text fixes.
While this applies to the PC version, the fixes that can be seen in the patch notes should also apply for the Xbox One and PS4 version of the game.