PlayStation Internal Studios Pushed Sony To Bring Their First-Party Games To PC
In a new interview after the launch of God of War on PC through Steam, Cory Barlog talks about what pushed Sony PlayStation to bring their games to PC.
During the interview with GameInformer, they were asked a question regarding this new push from Sony for bringing their first-party games to Steam and what set it off for them. Cory Barlog, who was the director for God of War, mentioned the internal push at the PlayStation Studios as one of the reasons why Sony decided to bring their games to PC.
“I think it was the collective of studios all over saying this is a really good idea. We should be looking into this, ” recalls Barlog. “Eventually, I think it reached that tipping point. When we had sent so many suggestion box suggestions that they were like, ‘I’m tired of hearing all this. Fine, we’ll do this.’ It’s a process. We’re still figuring it out as a company and as individual studios how to do this and what the process and strategy will be.”
Barlog was also asked about a potential port for God of War Ragnarok on PC and mentions that they are looking at it on a case-by-case basis for now.
I have no idea. Right now, we’re taking it one game at a time, kind of looking at each one and determining, “Okay, is this the best thing?” And we’ll gauge how it does. Do people enjoy it? Did we do it right? Is there anything we did wrong? What can we do better in the future if we do this again? But at the end of the day, ultimately, it’s Sony’s decision.
God of War Ragnarok is confirmed to arrive in 2022 for PS4 and PS5. It is being directed by Eric Williams. The next major launch for Sony on Steam is Uncharted: Legacy of Thieves Collection that is out sometime later this year.