Riot Games MMO Allegedly Features PvPvE Expeditions, Class-Based Combat & Punishing Death Penalties

by Muhammad Ali Bari

The previously rumored MMO from Riot Games allegedly features PvPvE expeditions, class-based combat, and punishing death penalties.

The details came from a series of now-deleted comments over the course of last year from Reddit user Local_Anything191 (via xFalcade), who has a track record of accurately predicting prior Riot Games announcements, including League of Legends: New Dawn and the merger of the LCS and CBLoL. According to their claims, the unannounced Riot Games MMO will feature 3 factions, of 2 will primarily focus on PvE while allowing some PvP, while 1 will cater to dedicated PvP players. The game will also allegedly use race-and-class-based combat rather than allowing players to swap weapons freely.

Riot games mmo

Instead of teleporting directly to dungeons, players will allegedly have to form groups and travel together during expeditions. Parties will allegedly encounter players from the dedicated PvP faction, who will attempt to take them out before they can reach their destination. Death also appears to carry major consequences, with players potentially losing some or all of their loot.

The alleged leaker further claimed that Riot Games had conducted an alpha test shortly before the comments were posted, with reportedly positive results. According to them, the game distinguishes itself from existing MMOs through its skill-based gameplay and strong competitive focus that’s aimed at League of Legends and Valorant players.

The leaker noted that the project may be cancelled if it fails to meet expectations. Riot Games has yet to officially confirm the existence of the MMO.

In February, Riot Games announced a reduction in the size of its development team working on 2XKO, citing sustainability concerns as the project continues to evolve across PC and console platforms. Executive producer Tom Cannon confirmed that the decision followed extensive internal discussions and analysis of player engagement trends. While 2XKO has attracted a dedicated and passionate core audience, Riot acknowledged that overall momentum has not reached a level that would support the current team structure over the long term.

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