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Silent Hill 2 Art Director Debunks A Long Standing Fan Theory, Feels Confident In Remake

The Silent Hill 2 art director has debunked a long standing fan theory, and he is confident that Bloober Team will do justice to the remake.

Masahiro Ito, the art director behind the original Silent Hill 2, has finally debunked a long standing fan theory regarding the game. Speaking on Twitter, Ito stated that James doesn’t look at the player in the game’s opening cutscene, and refers to it as a “stupid headcanon“. As such, fans can finally put this imaginary theory to rest.

Silent hill 2 fan theory

Ito also discussed fan concerns regarding James’ facial expressions in the Silent Hill 2 remake teaser. While he said that he acknowledged and shared these concerns, he feels confident that the visuals the team at Bloober Team creates will go well with the atmosphere of the town. The volumetric fog, in particular, stood out to him as matching the aesthetic of the original game.

Bloober Team, who have worked on games like The Medium and Layers of Fear, is currently working on the Silent Hill 2 remake. As of writing, no tentative release calendar has been announced for the game, though is confirmed to be console exclusive to the PS5 for one whole year while launching alongside a PC version.

Previously, the director of the Silent Hill movie. revealed that a new Silent Hill game is being developed by the original Silent Team. Speaking in an interview, Christophe Gans, claims that the original Silent Team is working on the next Silent Hill game. He also said that he is directing the upcoming reboot to the film series, which begins filming next February.

Meanwhile, actor Elijah Wood has also shared the Silent Hill announcement tweet, hinting that he may have a part to play in one of the games that will be revealed during the transmission. He may possibly be doing voice overs for one of the protagonists and may also be involved with motion capture.

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Muhammad Ali Bari

Muhammad Ali Bari has a knack for covering reviews. He manages our content pipeline, creates timelines for scheduled editorial tasks, and helps us cover exciting content. In his spare time, he enjoys playing multiplayer games.

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