Star Wars Jedi Survivor New Gameplay Mechanics and Story Details
New details regarding the story and gameplay mechanics featured in Respawn Entertainment’s Star Wars Jedi Survivor have been revealed.
Speaking during an interview, game director of Star Wars Jedi Survivor, Stig Asmussen, revealed new details regarding the game‘s story and gameplay mechanics.
New Stances in Star Wars Jedi Survivor
Star Wars Jedi Survivor features a host of new, fully realized stances that Cal Kestis can use. There are five stances in total for players to shuffle between. According to Asmussen, the utility of each stance depends on the enemy that you’re up against. It’s more useful to use certain types of stances against certain types of enemies, and it’s up to the player to figure that out by breaking down the enemies and figuring out what the best weapon of choice is for every type of combat encounter.
The five stances at Cal’s disposal are stated as follows:
- Single blade (conventional approach)
- Dual blade (high speed)
- Staff (increased melee range)
- Dual wield Lightsaber & Blaster (increased versatility)
- Crossguard-style Lightsaber (weighty, measured approach)
New Traversal Mechanics
Cal has access to some new traversal mechanics in Jedi Survivor, which will help in making exploration feel more natural and intuitive. He can tame and ride mounts in his forthcoming adventure, and also chain a number of new skills to climb and get cross larger gaps. It’s much of a wider Metroidvania approach, according to Asmussen.
New Story Beats In Jedi Survivor
Jedi Survivor is bringing back beloved characters like BD-1 and Cere Junda in addition to introducing fresh faces, such as mercenary Bode Akuna. He and Cal share a unique bond, according to Asmussen. He describes them as brothers, and although they’re not exactly the same, they work well together. During gameplay, Bode serves as an AI buddy character who helps Cal both with traversal and combat.