Street Fighter V Online Services Taken Offline Over PHP Security Issue

by Ali Haider

Capcom has taken the PlayStation 4 and Steam versions of Street Fighter V offline due to a security concern involving PHP, the programming language used by the game’s online infrastructure. The publisher has also begun suspending sales on the PlayStation Store and Steam while emergency maintenance continues.

In a notice posted on the official Street Fighter account on X, Capcom said it had disabled all content requiring an online connection to strengthen security. Offline content, including single-player modes, remains playable, but features such as ranked matches, casual lobbies and online hubs are unavailable.

Capcom apologised for the disruption and thanked players for their patience as it works on a fix. The company hasn’t provided an estimated restoration date or confirmed whether player data was affected. It also hasn’t said whether the vulnerability was exploited, so it’s unclear whether the shutdown is purely precautionary or follows a specific security incident.

The outage is another chapter in Street Fighter V’s troubled online history. The game launched in February 2016 on PS4 and PC, with server problems prompting a public apology from producer Yoshinori Ono. A later anti-cheat update for the PC version also raised security concerns before being rolled back.

Despite those early problems, Street Fighter V went on to sell around 7.9 million copies, making it the best-selling entry in the series at the time. Its long run of seasonal updates and support for a substantial competitive scene helped sustain the game over the years.

Meanwhile, Street Fighter 6 continues to build on the franchise’s momentum. Capcom announced in June that the game had surpassed 7 million units sold, overtaking the original Street Fighter II on the SNES.

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