Warhammer 40,000: Space Marine 2 Patch 3.0, released on September 26, 2024, introduces several new features and key improvements across various aspects of the game. Among the most significant updates are the long-requested ultrawide support for PC and the introduction of private lobbies in Operations mode, allowing players to enjoy the game solo with bots or alongside a friend without being randomly matchmade. The patch also adds a new Sparring Arena in the Battle Barge, where players can test their skills in friendly PvP matches with their squadmates before heading into missions. In addition, players now have the option to reset custom armor and color presets to default settings, making customization more flexible.
Gameplay and balance have also seen significant improvements, including updates to the marking tool, increased Power Fist damage, and tweaks to the Heavy Plasma weapon, which now has a larger blast radius and lower overheat per shot. AI behaviors have been fine-tuned, especially in Operations Mode, with adjustments to enemy spawn rates and behaviors for a more balanced experience. Further fixes address issues in the campaign, such as reducing enemy aggressiveness on Veteran Difficulty and enhancing the effectiveness of bots. PvP also receives an overhaul with improved spawn systems and tweaks to specific weapons like the Vanguard’s Grapnel Launcher. The patch is rounded out with numerous bug fixes, visual improvements, and localization adjustments.
Warhammer 40,000: Space Marine 2 Update 1.003.001 Complete Patch Notes:
New Features:
- Added the Hub Sparring Arena for friendly PvP in Operations & Eternal War modes.
- Ultrawide support for PC.
- Private mode for Operations, allowing solo play with bots or with one friend.
- Added “What’s New” and “Message of the Day” sections.
- Option to reset custom color presets to default.
Gameplay and Balancing Tweaks:
- Marking tool improvements: better responsiveness and removal of unnecessary objects.
- Power Fist: increased damage for fully charged attacks.
- Heavy Plasma: base ammo increased, blast radius enlarged, and overheat per shot reduced.
- Med Stims now restore contested health.
- Aux grenade launcher ammo now refillable only from Ammo Boxes, not infinite caches.
Campaign:
- Reduced enemy aggressiveness on Veteran Difficulty.
- Player’s health slightly reduced on Veteran Difficulty.
- Bots now more effective: will help with focus-firing and objectives.
- Fixed bots getting stuck and running out of ammo on certain weapons.
Operations Mode:
- Adjusted spawn rules for Chaos enemies: reduced max spawn numbers for several enemy types.
- Perfect parry now restores armor for killing minor enemies.
- Base groundpound damage for Assault Class increased by 30%.
- Armor boost drops from crates now less frequent.
PvP:
- Improved player spawn system to reduce spawn killing.
- Vanguard’s Grapnel Launcher now staggers and slows enemies instead of full stun.
AI:
- Reduced ability to stunlock enemies with ranged attacks.
- Accuracy of ranged enemies reduced when attacking from off-screen or in melee combat.
- Adjustments to Zoanthrope, Termagant, and Rubric Marine attacks and health stats.
Customization:
- Fixed color icon issues for several color presets.
- Adjusted unlock requirements for certain Vanguard armor parts.
- Added “Greaves Pattern” for more customizable leg armor.
Maps:
- Fixed progression-blocking issues and minor collision bugs on several levels.
- Tweaked environmental effects like dust storms and fire timings.
General Fixes:
- Fixed loadout health restore bug during operations.
- Improved Jump Pack Ability responsiveness.
- Fixed several bugs affecting weapons, armor, and perks.
- Fixed UI, animation, and localization issues.
Warhammer 40,000: Space Marine 2 is the highly anticipated sequel to Space Marine, developed by Saber Interactive and published by Focus Entertainment. Set in the grimdark future of the Warhammer 40,000 universe, the game puts players in the role of a Space Marine, battling against the relentless forces of the Tyranids and Chaos.