Wonder Woman Game Concept Art Possibly Revealed

by Muhammad Ali Bari

The first ever concept art from Monolith Productions’ upcoming Wonder Woman game has possibly been revealed, based on the latest information.

The Linkedin profile of James Philip Gentile, Senior Motion Capture Supervisor for Animation Support at Monolith Productions, has revealed a concept art image that appears to be from the Wonder Woman game that the studio has been working on.

Wonder woman concept art

Possible Concept Art For Wonder Woman Game

The aforementioned concept art taken from the Monolith developer’s Linkedin can be seen below.

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While there’s no guarantee that the above image is in fact concept art from the upcoming Wonder Woman game, given that the developer is actively involved with its production, it probably is associated with the project in some shape or form.

The last game Wonder Woman made an appearance in is Injustice: Gods Among Us, a 2013 fighting video game. It is the first installment in the Injustice franchise based upon the fictional universe of DC Comics. Developed by NetherRealm Studios and published by Warner Bro. Interactive Entertainment, the game was made available for the PlayStation 3, Xbox 360, and Wii U platforms. Its launch took place in April 2013 in North America, Europe, and Australia, followed by a June 2013 release in Japan.

A more expansive edition called Injustice: Gods Among Us – Ultimate Edition arrived in November 2013 for the PlayStation 3, PlayStation 4, PlayStation Vita, Windows, and Xbox 360. Additionally, a mobile app based on Injustice was released for iOS and Android devices. This mobile app was later adapted for arcade machines by Raw Thrills in late 2017, a few months after the sequel’s debut. The game’s narrative was extended through a prequel comic series bearing the same name, written by Tom Taylor and commencing in January 2013.

The gameplay involves players choosing characters from the DC Universe, encompassing both heroes and villains, in order to partake in battles with the goal of incapacitating their opponent. The game environment is presented in 2.5D, wherein three-dimensional graphics render character models and backgrounds, yet the characters’ movements are confined to a two-dimensional fighting space. Injustice inherits various elements from NetherRealm Studios’ preceding title, Mortal Kombat, encompassing controls, game mechanics, a story-oriented campaign, and online capabilities.

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