Bethesda Appears To Be Working On An Unannounced The Elder Scrolls Game Alongside TES VI

by Muhammad Ali Bari

Bethesda Game Studios appears to be working on an unannounced The Elder Scrolls game alongside The Elder Scrolls VI.

According to the LinkedIn profile of Griffin DeClaire (via bogorad222 on Twitter/X), former Quest Designer at Bethesda Game Studios, the studio has an “Unreleased Elder Scrolls title” in early development. While this fits the description of The Elder Scrolls VI, the latter has been officially announced, and other developers have listed it with its actual title in their resume rather than using a placeholder name typically assigned to unannounced projects.

The elder scrolls unannounced game

This suggests that the “Unreleased Elder Scrolls Title” may actually be an entirely different unannounced project that is being developed at Bethesda Game Studios alongside The Elder Scrolls VI.

During his time at Bethesda Game Studios, DeClaire pitched, wrote, and implemented Starfield’s DLC quest Trackers Alliance: The Widow, DLC companion Delta for Terran Armada, and the 4-part Quest Chain for DLC companion Delta. He also regularly mentored other Quest Designers on how to use the proprietary engine Creation Kit.

In addition to working on Starfield, DeClaire created and maintained internal documentation regarding large swaths of lore/design ethos for an “Unreleased Elder Scrolls Title, and he was also heavily involved in the pitch/writing/quest implementation process for the project. Going by his job description, it appears that the game is fairly early in development.

DeClaire worked on the “Unreleased Elder Scrolls Title” sometime during the period of April, 2024, and July, 2026. It’s unclear whether the game is still in active development, given that the ongoing restructuring at Xbox has led the cancellation of several projects. According to a recent report, more than 50 employees have been laid off across Bethesda Game Studios, affecting multiple disciplines. Sources speaking anonymously told the outlet that the departures include experienced developers who have played important roles in the studio for years.

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