Big Walk developer House House has explained why the cooperative adventure game will not receive an Xbox port, citing the Palestinian-led Boycott, Divestment, Sanctions (BDS) movement’s call to boycott Microsoft. The studio confirmed that the decision will remain in place until Microsoft and/or Xbox are removed from the movement’s list of boycott targets.
In a statement addressing questions about a potential Xbox release, House House said it had decided against bringing the game to Microsoft’s platform in line with the BDS movement’s designation of Microsoft Games and Xbox as priority boycott targets. The developer also shared links to resources explaining the campaign’s position on Microsoft and its efforts to pressure the company.
The studio acknowledged that keeping Big Walk off Xbox conflicts with its original goal of bringing groups of friends together through the game. House House also recognized that the decision would prevent some players from enjoying the experience with their friends, saying it understood the disappointment this would cause.
“We would love for people to be able to play the game on Xbox, but not until Microsoft and/or Xbox have been removed as BDS boycott targets,” the developer said.
House House said it made the decision based on its belief that coordinated collective action can bring about meaningful change. The studio closed its statement by expressing its hope for a free Palestine.
Big Walk launched on August 4, 2026, and is available on Windows, macOS, Nintendo Switch 2, and PlayStation 5. Developed by the Australian studio House House and published by Panic, the game focuses on cooperative exploration and puzzles in a vast open bushland, with players using proximity-based voice communication, gestures, and specialized tools to work together.

