Gabe Newell: Half-Life Alyx “Created a Lot of Momentum” To Make More Single-Player Games
Valve hadn’t made traditional single-player games for a long time until Half-Life Alyx, and its success has made the company consider single-player games again.
Half-Life Alyx was quite successful for Valve, not just financially but also critically. It is one of the best-reviewed games on PC, and one of the best-reviewed VR game of all time.
The success of Half-Life Alyx has taken Valve by surprise because it is a single-player game that is limited to VR. Gabe Newell mentions in a new interview how it has created momentum inside the company to work on more single-player games.
“We definitely have games in development that we’re going to be announcing — it’s fun to ship games,” said Gabe Newell when pressed about their current project. “Alyx was great — to be back doing single-player games, that created a lot of momentum inside of the company to do more of that.”
Gabe Newell hasn’t specified any plans for what they are working on regarding their upcoming projects, but Valve also owns Portal, a puzzle-oriented first-person platformer in addition to the Half-Life IP, which is one of the most recognized IP on the PC platform. Alyx’s success has no doubt led to more projects in the near future, but it is also good to know that Valve is also thinking of single-player games again.
Half-Life Alyx has overwhelmingly positive reviews on Steam. The story of Half-Life Alyx is set between the events of HL 1 and 2. It acted as a prequel to the series. The game is playable on VR headsets but there are mods to make it work without VR. It was developed internally by Valve and also included the developer Campo Santo, who were acquired by Valve prior to the release of Alyx.