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Gotham Knights Failure Leads To Creative Leads Exiting Warner Bros Montreal

The failure of Warner Bros Games’ action role-playing game, Gotham Knights, has resulted in the game’s creative leads leaving Warner Bros Montreal.

Former Executive Producer at Warner Bros Montreal, Fleur Marty, who most recently worked on Gotham Knights, took to Twitter to share that she is no longer working at the studio. She mentioned that, although she knew leaving was the right decision to make for herself and that she is really excited for what’s to come, she had mixed feeling about her departure.

Gotham knights warner bros montreal

Marty stated that she felt guilt for abandoning her people, sadness because she will miss her team, anger because of the reasons why staying wasn’t an option for her, and relief because she wouldn’t have to deal with those reasons anymore. Based on what she said, she’ll soon be starting a whole new adventure.

It appears that Marty isn’t the only one to have left Warner Bros Montreal recently, as a glance at the Linkedin profiles of other prominent members of Gotham Knight’s development team indicates that others have also departed from the studio, while some of the remaining developers are offering support on either Mortal Kombat 1 or Wonder Woman. The latter was what Marty had been working on before her departure.

It was previously reported that WB Games Montreal had already begun working on a brand new game set in the DC universe. The unannounced project went in production in December, 2022. Theberge had once again taken up the role of senior producer for the new DC game, though his Linkedin profile suggests that he’s currently working on Mortal Kombat 1. While working on Gotham Knights, he was leading production groups from high-level mandates to the daily low-level objectives, such as dealing with roadblock issues, staff issues, production problem solving, recruitment, and pipelines. Based on a job listing, it was also revealed that the aforementioned unannounced DC universe game would be single-player only, and would be developed in Unreal Engine 5.

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Muhammad Ali Bari

Muhammad Ali Bari has a knack for covering reviews. He manages our content pipeline, creates timelines for scheduled editorial tasks, and helps us cover exciting content. In his spare time, he enjoys playing multiplayer games.

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