Modern Warfare 4 November 10 Update Fixes Ghost Perk, Adjusts DMZ, and Improves Multiplayer

by Ali Haider

Infinity Ward has released a new Call of Duty: Modern Warfare 4 Season 1 update on November 10, introducing gameplay adjustments and bug fixes across Multiplayer and DMZ. One of the biggest changes affects DMZ’s X01 area, where UAVs and Advanced UAVs have been disabled entirely following earlier tuning adjustments. The update also reduces the Mini Tracker Trait’s radius and introduces a Scavenger Bonus that rewards players with cash based on their looted items and deployment duration when they fail to extract successfully.

Multiplayer receives improvements to aim-down-sights sensitivity transitions, alongside fixes for the Ghost Perk incorrectly hiding players firing unsuppressed weapons and enemy nameplates appearing through objects. The patch also addresses weapon animation issues, Killstreak markers, and several stability problems. Infinity Ward has additionally confirmed fixes for camouflage challenge tracking and Map Voting, following earlier Season 1 updates released on November 7.

Call of Duty: Modern Warfare 4 Season 1 November 10 Patch Notes

Global Stability Improvements

– Addressed several stability issues to improve the overall gameplay experience.

Multiplayer Adjustments

– Improved Instant Aim Down Sights Sensitivity Transition Timing.

  • Sensitivity now transitions back to hip-fire sensitivity earlier when exiting ADS.

Multiplayer Gameplay Fixes

  • Fixed an issue where the Ghost Perk could occasionally conceal players from enemy detection while firing unsuppressed weapons.
  • Fixed an issue where enemy nameplates could remain visible even when enemies were hidden from view.

Multiplayer Modes

– Fixed inconsistent Care Package progress bar behaviour when collecting a Care Package during Spawn Protection in Frontline.

Killstreak Fixes

– Fixed an issue where Killstreak target markers could disappear after briefly piloting a Killstreak outside the playable area.

Weapon Fixes

  • Corrected the positioning of folding Iron Sights on certain weapons to prevent minor clipping.
  • Fixed an issue where the VLK Trimmer Optic rail position could not be adjusted on the CSG-35 in Gunsmith.
  • Fixed an issue where switching to the Cronen Osprey could trigger an extended animation, delaying weapon use.

Multiplayer Audio

  • Enabled match-wide chat in Free for All.
  • Enabled match-wide chat in Gun Game.

Multiplayer UI and UX

  • Fixed bullet collision issues affecting the front-end Firing Range.

    • Slower-velocity ballistic bullets now correctly display hitmarkers when passing inside the target dummy for more than one frame.
    • The Firing Range operates as an offline simulation rather than on a dedicated server and uses a different bullet collision system from regular player combat.
  • Fixed an issue where the SAM Airburst Turret displayed a location when pinged.
  • Fixed an issue where Tactical Insertion displayed a location when pinged.
  • Fixed enemy nameplates appearing through Care Packages.
  • Fixed the BlackCell Clan Tag displaying incorrectly in certain locations.

DMZ Adjustments

  • Updated the Scavenger Bonus:

    • Added cash rewards for players who fail to successfully exfil.
    • Cash rewards are calculated based on the value of looted items and total deployment time.
    • The bonus does not apply to Story Missions.
  • Updated UAV and Advanced UAV availability in X01:

    • UAVs and Advanced UAVs have been disabled in X01.
    • Players can no longer deploy either Killstreak in this area.
    • This replaces the previously announced adjustment to significantly reduce their duration and range.
  • Slightly reduced the radius of the Mini Tracker Trait.

DMZ Gameplay Fixes

  • Fixed an issue where the Crude Diethyl Ether component for the Dynamic Operation Chemical Denial could float.
  • Fixed an issue where enemy AI could become stuck in vehicle passenger seats.
  • Fixed an issue where explosions beneath a departing Exfil Helicopter could damage players onboard.
  • Fixed an issue preventing players from extracting through the crank gate elevator shaft in the Power Generators area of X01.
  • Fixed an issue where players could become trapped inside the Vault Elevator in X01 after closing its doors while on an upper floor.
  • Fixed eliminated players’ bodies falling through the ground in the X01 Deep Vault.
  • Fixed an issue where the Wheelson Commander’s turret continued tracking targets after being affected by DDoS.

Recently Addressed Issues

  • Fixed Platinum camouflage challenges not tracking correctly for the Cronen Osprey.
  • Fixed Platinum camouflage challenges not tracking correctly for the CSG-35.
  • Fixed Map Voting not functioning correctly when only two maps were available.
  • Fixed headshots not tracking towards the Sniper BlackCell camouflage challenge.

Modern Warfare 4 November 7 Patch Notes

The November 10 update follows an earlier Season 1 patch released on November 7, which introduced additional fixes across Multiplayer and DMZ.

Global Changes

  • Fixed several stability issues affecting all game modes.
  • Updated the Operator Selection menu to improve the display and organisation of Operator Variants.

Multiplayer Maps

– Fixed an issue on Lithium where Field Upgrade equipment could disappear when deployed on certain surfaces.

Multiplayer Modes

– Fixed an issue where objectives in Grind failed to spawn correctly during Private Matches.

Killstreak Fixes

– Fixed an issue where players could be removed from the Gunship Killstreak when their Operator was eliminated.

Multiplayer UI and UX

  • Updated the Map Voting widget to support playlists featuring three map and mode combinations, including Shransit.
  • Fixed Grinding for Royalty Warzone event Achievements appearing outside Battle Royale.
  • Fixed Battle Pass progress failing to carry over to the next tier when players used a Token.
  • Fixed an issue where players could become stuck on the Scoreboard after completing a Hardcore match.

DMZ Stability Improvements

– Addressed several stability issues affecting gameplay in X01.

DMZ Gameplay Fixes

  • Fixed an issue in the Operation Fallen Ember Story Mission where destroying a boat before completing the second-to-last objective could prevent progression.
  • Fixed an issue where players using a paid Light Helo Infil could be eliminated by SAM Sites at the Chang-san Military Base shortly after spawning.
  • Updated the Vault Defend interaction so it becomes available only after opening the Vault Door.
  • Adjusted the Power On interaction location in X01 to prevent its objective marker from overlapping with the door objective.
  • Fixed an issue where player eliminations in X01 increased Bounty Level more than intended.
  • Fixed an issue where The Captain and Colossus could eliminate players in Last Stand who were still eligible for revival.
  • Fixed Wheelson Commander turrets continuing to rotate after being disabled by DDoS or Shock Stick effects.

DMZ Audio Fixes

– Fixed missing turret movement sound effects for the Wheelson Commander in X01.

DMZ UI and UX

  • Fixed the DMZ Orders menu becoming stuck on a “Please Wait” message after completing all Orders.
  • Fixed an incorrect Operator portrait appearing in the in-game Squad Widget when using the Argonaut Killstreak.

DMZ Progression Fixes

  • Fixed the BlackCell camouflage challenge requiring five kills without reloading ten times not tracking correctly.
  • Fixed players who completed the Season 1 Boss Board Challenge before Season 1 not receiving the associated FOB trophy.

Previously Reported Known Issues

  • Platinum camouflage challenges were not tracking for the Cronen Osprey and CSG-35. These issues were subsequently addressed.
  • Warfighter and Warfighter Prime skins were temporarily disabled while Infinity Ward investigated an issue.
  • Some Steam players reported crashes when launching the game after installing the Season 1 update.

    • Players were advised to verify the integrity of their game files through Steam.
    • As a final workaround, players could uninstall Modern Warfare 4 and Warzone, delete the Call of Duty folder from the original Steam installation directory, and reinstall the games.
    • Infinity Ward confirmed it was working directly with Steam on a resolution.

Call of Duty: Modern Warfare 4 was released on October 22, 2026, for PC, PlayStation 5, Xbox Series X|S, and Nintendo Switch 2. The game was developed by Infinity Ward and published by Activision.

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