Hello Games has released No Man’s Sky update 2.31 today implementing some quick fixes after the Living Ship update. Here’s what you need to know about it.
No Man’s Sky has been updated to version 2.30 with another major content update. This new patch was officially referred to as the Living Ship update by Hello Games. As it is the case with most of the content updates that have launched for the game, this one opened another new set of issues for users.
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Hello Games quickly launched a hotfix for the PC version that was available as the experimental branch of the game on Steam. Here are the patch notes for No Man’s Sky update 2.31, which is out on PS4 and Xbox One today.
No Man’s Sky Update 2.31 Patch Notes
- Fixed a rare softlock in the final stage of the Starbirth mission.
- Fixed an issue where players who reloaded after completing the Starbirth mission but before claiming the Living Ship could lose the ship.
- Fixed a rare mission problem where one of the later stages of the Starbirth mission would fail to find an appropriate star system.
- Fixed a series of problems that could occur when trying to begin the Starbirth mission on the other side of a portal.
- Fixed a console-only issue that caused grass colours to change. (This issue was present on PC experimental, but was fixed before the full release of 2.3 on PC.)
- Fixed an issue that could allow players to claim a distress beacon as a starship when seeking a second Living Ship.
- Fixed a number of crashes when loading savegames that had a distress beacon as a starship.
- Fixed a crash related to loading the cockpit space map.
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This doesn’t necessarily cover all of the fixes that are included in the patch released today, but it should include most of the hotfixes released today.
No Man’s Sky is available for PC, PS4, and Xbox One. The game has continued to evolve since it launched back in August 2016. Hello Games has also added support for VR including Sony’s PlayStation VR.