Sony has revealed the official specifications for the PS5 detailing the hardware features, but one drawback has been the backward compatibility support.
When the rumors around backward compatibility were in full swing, it was speculated that PS5 might offer full backward compatibility support not just for the PS4 but also for the older PlayStation consoles. This included PS1, PS2, and PS3. Sony hasn’t confirmed full backward compatibility support for the PS5 so far.
When the backward compatibility was officially confirmed, it was only limited to select PS4 games at first with Sony commenting that they will have more to share later. When Mark Cerny revealed the PS4 backward compatibility support, he mentioned the top 100 playable PS4 games and how they were running on the PS5 hardware. Later, the official PlayStation blog confirmed that the support is limited right now
“Lastly, we’re excited to confirm that the backwards compatibility features are working well, ” said Hideaki Nishino,
“We recently took a look at the top 100 PS4 titles as ranked by play time, and we’re expecting almost all of them to be playable at launch on PS5. With more than 4000 games published on PS4, we will continue the testing process and expand backwards compatibility coverage over time.”
Jason Schrier, who is an editor at Kotaku and has known to be accurate regarding leaks in the past, has basically killed the rumor of older PlayStation consoles running on the PS5 urging to not get any hope for them.
He also talked about how the game developers are excited about the prospect of SSD tech that is used in the PS5.
“I shouldn’t have to be the one saying this, but the PS5’s SSD is a *huge deal* and could actually change the way games are designed, ” said Jason Schreier.
He mentioned this again in reference to Digital Foundry’s John Linneman, who was also impressed with the SSD tech inside the PlayStation 5. So while on paper, the specs might appear disappointing compared to the Xbox Series X, there is a lot more under the hood for the PS5 that should lead to innovation in game design.