Valve has released a new Steam Client update on November 11, introducing Steam Achievement Sets, a feature that allows developers to organise achievements separately for base games and DLC. The system also lets players retain completed achievement sets when new content is added, while seasonal or unobtainable achievements can now be archived. Another notable addition is average framerate data for Steam Deck games, which is now displayed in the Hardware Compatibility dialog.
The update also brings substantial improvements to Remote Play, including expanded HDR support, additional streaming display options, and faster connections to local computers. Big Picture Mode receives several interface and navigation improvements, while Linux users benefit from a transition to a 64-bit Steam client running inside a Steam Runtime container. Numerous fixes addressing crashes, notifications, controller input, Steam Cloud Sync, and general stability are also included.
Steam Client November 11 Update Patch Notes
Steam Achievement Sets
- Introduced Steam Achievement Sets, a new system for organising, tracking, and completing achievements.
- Games can now group achievements into separate sets for base game and DLC content.
- DLC achievements can be added through new sets without affecting existing game completion.
- Previously completed achievement sets remain completed when additional sets are introduced.
- Achievements and achievement sets can now be archived if they are seasonal or can no longer be earned.
- Updated the Achievements page to support the new system.
- Updated achievement summary displays to reflect Achievement Sets.
General Improvements and Fixes
- Redesigned the Notifications settings layout to improve usability across different window sizes.
- Fixed per-friend notification preferences not correctly overriding global notification settings in certain situations.
- Introduced a second round of Steam startup performance improvements.
- Voice chat output volume settings for individual friends now persist between Steam sessions instead of resetting after restarting Steam.
- Updated the Hardware Compatibility dialog to display average framerate data for games played on Steam Deck.
- Added the option to opt in to providing anonymised framerate data through the Steam desktop client.
- Implemented multiple general stability improvements.
- Fixed several rare crashes affecting a small number of users.
- Fixed cases where the Steam Service Error dialog incorrectly appeared after quickly quitting or restarting Steam.
- Fixed several memory leaks affecting game streaming and controller-related code.
- Fixed incorrect date displays for users in British Columbia.
- Fixed Steam Cloud Sync incorrectly reporting conflicts in certain games, including Monster Hunter World.
- Fixed the Uninstall Failure dialog not appearing when required.
- Fixed firmware updates continuing to appear as available briefly after installation.
- Fixed the Friends List becoming stuck when Steam failed to log in during startup, previously requiring users to toggle offline mode.
- Fixed notifications being dropped when multiple friends joined games within a ten-second period.
- Fixed notification sounds for friends coming online or joining games not respecting the following settings:
- Show Notification Toasts.
- Play a sound when a notification toast is displayed.
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- Fixed Steam Frame native-only content incorrectly appearing as installable on Windows.
- Corrected the volume slider layout in the voice chat context menu.
- Fixed several cases where Steam windows could briefly flash black.
Steam Library
- Improved offline support for the Library activity feed.
- Fixed cases where certain activity feed events could fail to load.
Steam Store
– Updated the search algorithm for suggestions and text-based searches.
Big Picture Mode
- Added a dedicated game invitation widget to the chat window.
- Game invitations now appear above the text entry field.
- Players no longer need to locate invitation messages in their chat history.
- Invitations from individual friends in group chats now appear directly within the group chat window.
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- Updated chat tab styling to make focus states clearer.
- Improved the group chat layout.
- Fixed navigation issues where gamepad controls could become stuck in certain areas of group chats.
- Updated friend chat notifications to group multiple messages together instead of displaying a separate two-second notification for every message.
- Added individual friend voice chat volume controls to the friend context menu.
- Improved Quick Access Menu responsiveness.
- Added timezone selection options for locations affected by daylight saving time changes, including:
- British Columbia.
- Alberta.
- Manitoba.
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- Background artwork now appears on the home screen when High Contrast mode is enabled.
- Fixed an issue where individual friend notification settings could be ignored.
Remote Play
- Added a Display Style setting for streams with aspect ratios that differ from the client display.
- Players can now stretch or zoom the streamed image.
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- Expanded HDR support with new configuration options.
- Added an advanced HDR setting with three modes:
- Automatic: Enables HDR when HDR content is available.
- On: Keeps HDR enabled, allowing increased brightness for SDR content.
- Off: Disables HDR.
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- Added a brightness slider to the streaming overlay.
- Expanded HDR capture support beyond games and the Windows desktop.
- Added HDR capture support when using PipeWire on desktop Linux.
- Added HDR capture support when streaming from macOS.
- Re-enabled HDR support on Steam Deck OLED.
- Enabled HDR support on Android phones running Android 15 or newer when using the beta Steam Link app.
- Improved connection speeds when starting streams from a local computer.
- Fixed the Steam Controller’s “…” button not being passed through to the remote system.
Steam Input
- Added support for GameInput v4.
- Fixed NCAA Football 27 not applying its game configuration correctly during startup.
- Fixed the Joystick Power Curve setting not functioning correctly in the following modes:
- Gyro to Joystick Camera.
- Gyro to Joystick Deflection.
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- Players who previously adjusted Joystick Power Curve settings may notice changes in controller response.
- Players may need to reset the setting before making further adjustments.
- Fixed an issue where the Listen for Binding mode could assign multiple bindings when receiving D-pad input.
Linux
- Transitioned the Steam client to a 64-bit application.
- Updated the Steam client to run inside a Steam Runtime container.
- The change is intended to provide a more consistent experience across different Linux distributions.
- The container uses the same underlying technology employed by Steam games.
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- Redesigned the Steam updater interface.
- Fixed an issue where the Steam updater interface could fail to appear for some users.
- Fixed a crash that could occur when resuming from suspend.
- Fixed a crash when creating multiplayer lobbies in games using the ISteamNetworking interface, including Sons of the Forest.
Steam Controller Firmware
- Fixed an issue where turning off a Steam Controller while docked to the puck could cause it to power on again.
- Reduced thumbstick touch sensitivity to lower the likelihood of touch input being detected prematurely.
Have you noticed these changes? Share your thoughts in the comments!

