The Ascent PS4 vs. PS5 vs. Xbox Series Comparison: Which Platform Holds Out The Best?
The Ascent has finally received a release on PS4 and PS5 after launching on Xbox One, Xbox Series, and PC. How well is this new port?
Digital Foundry has shared a technical analysis of the PS4 and PS5 port of the game also comparing it to the Xbox One and Xbox Series X releases. So how well does this version stack against the Xbox consoles, and is there any improvement made for this version?
The Ascent supported ray-tracing for the PC version but this support was never implemented for the Xbox Series console. It has been left untouched for the PS5 release as well, which means consoles lack any ray-tracing reflection support.
The PS5 version of the game runs at 1800p resolution while the PS4 Pro drops to 1440p. The base PS4 gets further dropped down to 900p. As for the frame rate, the launch version of the game was left without any 30 FPS lock on the PS4 Pro and PS4, which means that the game could run at 60 FPS on these platforms but it struggled to hit that number. It hovered around 30-40 FPS and dripped below that mark in taxing situations.
The Ascent also runs at 60 FPS on the PS5 just like the Xbox Series X. Performance-wise, it is not solid at 60 FPS as the frame rate can drop while stutters can also occur on the PS4 Pro and PS4. It is pretty much in line with the performance of the game on Xbox Series X.
Loading times are faster on the Xbox Series X but they are much better on the PS4 and PS4 Pro compared to the Xbox One.
Overall, this is a solid port on the PS4 and PS5. It is enjoyable and has better optimization than the base Xbox One port, but you don’t really gain much if you are jumping from Xbox Series X to PS5.