The Division 2 Supports Variable Refresh Rate On Xbox One Making It The Best Console Version

by Ali Haider

Tom Clancy’s The Division 2 will support a variable refresh rate as seen on the official Microsoft Xbox store listing for the game. This confirms that it will offer Free Sync support for the Xbox One.

Tom Clancy’s The Division 2 offering a variable refresh rate means that it will possibly offer the option to unlock the frame rate so the game runs at more than 30 FPS. This is still a new feature on the Xbox One that not many games are utilizing right now, but looking at the list, Tom Clancy’s The Division 2 offers this feature. The file size is still a placeholder, unlike Metro Exodus.

One interesting thing to notice here is how the “Variable Refresh Rate” tag is not clickable at all. You can click on any of the other tags to open a list of games that support that feature, but there is no way to do it for the Variable Refresh Rate. There are a couple of first-party and third-party games that do come with the tag like Pillars of Eternity: Complete Edition and Gears of War 4.

Traditionally, games are locked to either 30 FPS or 60 FPS so that when the frame rate fluctuates, there is a feeling of the game stuttering and it can ruin the experience. Free Sync supported monitors means that this issue is completely eliminated so the developers are free to offer an unlocked frame rate and even if the game averages out at 45 FPS, it will still be a better experience than 30 FPS locked. This gives the Xbox One clear advantage over its competitors although it requires a display that supports free sync.

Tom Clancy’s The Division 2 story length was recently revealed by Ubisoft. If you are looking to buy a new AMD GPU, you can also grab Tom Clancy’s The Division 2 for free.

Source (Xbox)

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