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Company Of Heroes 3 Best Settings Guide For PC

Relic Entertainment’s real-time strategy game, Company of Heroes 3, is now available on PC, and we’ve put together the best settings for getting optimized performance on low-to-mid end system specs.

Before we delve into the best settings for Company of Heroes 3 on PC, make sure you’ve updated your GPU drivers and Windows to their latest respective versions. Additionally, disable or close any unnecessary background applications in order to reduce the CPU overhead as much as possible. The settings detailed ahead should provide a more optimized balance between graphics and frame rate compared to the presets available in-game.

Comany of heroes 3 best settings

Company Of Heroes Best Settings

The settings below are there to serve as a broad starting point for further optimization based on your specific hardware specs. As a result, you may need to tweak some settings until you find a sweet spot based on your display’s refresh rate and the overall performance you seek.

DISPLAY

  • Game Window: Exclusive Fullscreen
  • Resolution: as per the native resolution of your display and preference
  • Frame Rate Limit: as per the max refresh rate of your display and preference
  • Vertical Sync: Off on a VRR/G-Sync supported display, On otherwise

PERFORMANCE & QUALITY

  • Image Quality: High
  • Physics Quality: High
  • Shadow Quality: Medium
  • Texture Detail: Ultra
  • Geometry Detail: Maximum
  • Anti-Aliasing: Low (or higher, depending on preferred performance target)

Company of Heroes 3 is a real-time strategy game developed by Relic Entertainment and published by Sega for PC. The game, a follow-up to Company of Heroes 2, is set in the Italian and North African theatres of World War II and includes new mechanics and modes. Players assume the role of Allied Forces during their invasion of Italy and Axis forces in the North African campaign. The game includes series-first features like the Tactical Pause system, which enables players to pause a battle and put commands in a queue to be executed when the game is resumed.

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Muhammad Ali Bari

Muhammad Ali Bari has a knack for covering reviews. He manages our content pipeline, creates timelines for scheduled editorial tasks, and helps us cover exciting content. In his spare time, he enjoys playing multiplayer games.

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