Control Resonant Best Settings Guide For PC & Steam Deck

by Muhammad Ali Bari

Remedy Entertainment’s action role-playing game, Control Resonant, is now available for PC, and we’ve put together the best settings for getting optimized performance on mid-end system specs and the Steam Deck.

Before we delve into the best settings for the PC version of Control Resonant, make sure you’ve updated your GPU drivers and Windows to their latest respective versions. Additionally, disable or close any unnecessary background applications in order to reduce the CPU overhead as much as possible. The settings detailed ahead should provide a more optimized balance between graphics and frame rate compared to the presets available in-game.

Control resonant best settings

Control Resonant Best Settings

The settings below are there to serve as a broad starting point for further optimization based on your specific hardware specs. As a result, you may need to further tweak some settings until you find a sweet spot based on your display’s refresh rate and the overall performance you seek.

Display & Upscaling

  • Display Mode: Borderless
  • Render Resolution: As per the max resolution of your display or preference
  • Upscaling: NVIDIA DLSS on supported GPUs, AMD FSR otherwise
  • V-Sync: Off on a display that doesn’t support VRR/G-Sync (turn On if screen tearing is bothersome)
  • Frame Rate Limiter: Off or set to your preference via Frame Rate Limit setting

Graphics

  • Texture Resolution: Ultra
  • Texture Filtering: Ultra
  • Level of Detail (LOD): High
  • Global Illumination: High
  • Volumetric Lighting: Medium
  • Volumetric Spotlight: Medium
  • Fog: Medium
  • Shadow Map Resolution: Medium
  • Shadow Map Filtering: Medium
  • Shadow Map Detail: Medium
  • Screen Space Ambient Occlusion: On
  • Screen Space Reflections: Medium
  • Signed Distance Field (SDF) Reflections: Medium

Ray Tracing

  • Ray Tracing Preset: Custom
  • Direct Lighting: High
  • Direct Lighting Denoising: Medium
  • Indirect Lighting: High (or lower if performance headroom isn’t available)
  • Indirect Lighting Denoising: Medium
  • Transparency: Medium
  • Debris: On
  • DLSS Ray Reconstruction: On on a supported NVIDIA GPU (Off otherwise)

Post Processing

  • Post-Processing Resolution: Render Resolution
  • Motion Blur: As per your preference
  • Depth of Field: On
  • Film Grain: As per your preference

How Does Control Resonant Run On Steam Deck?

Display & Upscaling

  • Display Mode: Borderless
  • Render Resolution: 640 x 400
  • Upscaling: AMD FSR
  • V-Sync: Off
  • Frame Rate Limiter: On (set the Frame Rate Limit setting to 30)

Graphics

  • Texture Resolution: Low
  • Texture Filtering: Medium
  • Level of Detail (LOD): Low
  • Global Illumination: Low
  • Volumetric Lighting: Medium
  • Volumetric Spotlight: Medium
  • Fog: Medium
  • Shadow Map Resolution: Medium
  • Shadow Map Filtering: Medium
  • Shadow Map Detail: Low
  • Screen Space Ambient Occlusion: Off
  • Screen Space Reflections: Off
  • Signed Distance Field (SDF) Reflections: Off

Ray Tracing

  • Ray Tracing Preset: Off
  • Direct Lighting: Off
  • Indirect Lighting: Off
  • Transparency: Off
  • Debris: Off

Post Processing

  • Post-Processing Resolution: Render Resolution
  • Motion Blur: Off
  • Depth of Field: Off
  • Film Grain: Off

As seen in the above video, Control Resonant readily drops below the target frame rate of 30 fps on the Steam Deck using the lowest possible graphical settings, often into the low to mid 20s, and even lower at times. As such, we consider the game to be unplayable on Valve’s handheld device.

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