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Elden Ring Will Support 4K, 60 FPS and Ray-Tracing On PS5, Xbox Series, and PC

Bandai Namco has updated the official Elden Ring website to reveal the resolution and frame rate for every platform. They also confirmed ray-tracing support.

According to the official website, Elden Ring will offer two modes for PS5 and Xbox Series consoles. One is the Performance mode that will run at 60 FPS. This mode “adjusts screen resolution and load balancer to approach 60 FPS.”

The second is the Resolution mode that comes with a better visual oomph but drops down to 30 FPS. According to the description, this mode “load balance functions at a fixed max resolution, with a lower limit of 30 FPS. There are differences in the display of grass and other ground objects depending on the console.”

The maximum resolution on the PS5 and Xbox Series has been listed as up to 4K or 2160p. The maximum frame rate is listed as 60 FPS, which also applies to the PC version for some reason. Ray-tracing won’t be available at launch though, but it was confirmed to be a part of a future update.

Xbox Series S and the last generation consoles won’t get any ray-tracing while Xbox One and Xbox One S won’t get HDR. Check out the details for the various platforms below.

PC  

  • Maximum resolution*: Up to 3840x2160P 
  • Framerate: Up to 60 FPS 
  • HDR*: Supported 
  • Raytracing (via patch): Supported

PlayStation 

 

PS4 

PS4Pro 

PS5 

Maximum resolution* 

Up to 1920x1080P 

Up to 3200x1800P1 

Up to 3840x2160P 

Framerate 

Up to 30 FPS 

Up to 30 FPS 

Up to 60 FPS2 

HDR* 

Supported 

Raytracing (via patch) 

– 

– 

Supported 

The PS4 version can be ported to PS5 and the save data can be transferred to the newest generation. However, the PS5 version cannot be ported to PS4. If you port your PS4 game to PS5 and continue to play, your saves files cannot be transferred back to PS4. 

Xbox  

 

X1 (X1S) 

X1X 

XSS 

XSX 

Maximum resolution* 

Up to 1600x900P 

Up to 3840x2160P 

Up to 2560x1440P 

Up to 3840x2160P 

Framerate 

Up to 30 FPS 

Up to 30 FPS 

Up to 60 FPS2 

Up to 60 FPS2 

HDR* 

X1 not supported 

Supported 

Raytracing (via patch) 

– 

– 

– 

Supported 

Full cross-generation compatibility. The game can be ported between both generations and the save data can be transferred. 

Elden Ring was delayed from its January release to February 25, 2022. The game is confirmed to launch for PS4, PS5, Xbox One, Xbox Series, and PC. It will get a network test this November.

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Greg Martin

Writer in his spare time and full time mechanical Engineer.

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