Mortal Shell has been updated to version 1.05 today. This update has a small download size. Here are the patch notes for this update.
Cold Symmetry has continued to update Mortal Shell with bug fixes. Their latest patch has implemented a number of new game plus fixes in addition to gameplay fixes that were impacting the overall experience.
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For an overview of the fixes, get a look at the complete patch notes below.
Mortal Shell Update 1.05 Patch Notes
- Obsidian Boost: Foundling and Obsidian Foundling are now immune to harden pass through damage in NG+ (also solves a crash).
- Hard Glimpses: Hadern drops Glimpses of Reverie in NG+
- Close Sesame: Doors in the Temple of Ash are reset in NG+
- Parry On: Fixes for parry/riposte bugs.
- Sticky Situations: Fixes to some places where you could get stuck in Fallgrim.
- Saving Throw: Various fixes to the way game data is saved which helps prevent (and fix) progression blockers.
- That was !#@#: Improved Hit Boxes on Tarsus.
- Quick Draw: Swapping weapons at Hadern’s statue or in Fallgrim Tower is instant.
- Hey Zeus: The Unchained’s Minions are now destroyed immediately upon his death.
- Credit where it’s Due: Fixed some typos and added some people to the credits.
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Mortal Shell is developed by Cold Symmetry for PS4 and Xbox One. It is also out in 2021 for PC. The game is published by Playstack.