My Hero Academia: All’s Justice Review – All Might Have Fun Here

by Ali Haider

There have already been quite a few My Hero Academia games, most published by Bandai Namco, and most sticking to the arena fighter/brawler mold with a heavy story focus.

My Hero Academia: All’s Justice is a direct sequel in that fighting game series, and it keeps the arena combat foundation while widening its scope. Alongside the standard battles, there are hub areas where you can walk around, interact with characters from the series, and pick different missions.

There’s a solid amount of content here if you’re already a fan. Originally released on PC and other consoles, the game has now been ported to the Nintendo Switch 2, and that port is the main focus of this review: how well it’s been adapted to the handheld and what kind of experience you can expect from it.

If you haven’t watched the anime, you’re going to have a hard time following the story. The game assumes you already know the characters and events, so on its own, the narrative doesn’t do much. It’s built for existing fans, not to convert new ones. If you’re not already into the series, I wouldn’t recommend it for the story alone.

Once you get in, there are several modes to work through. Story Mode is the main one, covering key events from the anime alongside side quests and extra activities. Team Up Mission drops you into virtual environments with set challenges to fight through. Archives Battle lets you revisit key battles and moments from the show. The Switch 2 version also adds a few extra minigames. Beyond that, there’s a good chunk of unlockable content, including customization options, skins, soundtracks, and collectibles, which should keep fans busy for a while.

I’ve played one of the earlier MHA games, though it barely left an impression. This one’s a different animal. The combat here has clearly had real design work put into it. Each character has their own Quirks and movesets, and the developers have done a solid job making them feel distinct from one another.

The game runs on a team-based system: one character you directly control, plus two you can call in during a fight. Switching between them on the fly keeps the combat from ever feeling static. You’re never locked into one character for the whole match.

At its core, it’s still an arena fighter, in the vein of Dragon Ball’s arena games, but the Quirks and special abilities give it its own identity. Two gauges drive most of the strategic decisions: the Rising Gauge, which you build up and pop at the right moment to power up your character, and the Ultra Plus Gauge, which fuels a stronger special move. Ultra Plus builds in three stages, and at max, you can bring your side characters in to combine abilities depending on the situation.

Once you start layering your main character’s kit with your side characters’ abilities, the combat gets genuinely enjoyable. This was one of my favorite parts of the whole package.

It’s not just an offense-first game either. Blocking with good timing sets up a counterattack; there’s a dedicated counter mechanic and a Guard Break move for cracking open opponents who turtle up. Between attacks, blocks, counters, Guard Breaks, Quirks, and side-character calls, there’s a real toolkit here, and once it clicks, the fights move fast and stay fun.

As a Switch 2 port specifically, I came away impressed. Playing mostly in handheld mode, the visuals held up better than I expected. I didn’t spot any obvious downgrade compared to the PC and console versions.

Performance was solid too. I couldn’t pin down whether it’s targeting 30 or 60fps, but I never caught a stutter or noticeable drop during my time with it.

For fans of the series, this is a good package: plenty of content, strong presentation, and enough side modes to keep you occupied well past the main story. I haven’t tested the online mode on Switch 2, so I can’t speak to how it performs there, but as a single-player experience, it earns its price tag.

If you’re already a My Hero Academia fan, it’s worth picking up. The combat rewards the time it takes to learn, and there’s plenty here to chew through. As a Switch 2 port, it’s a solid one too: no major issues with visuals or performance, and it brings the PC and console experience to handheld convincingly.

My Hero Academia: All’s Justice Game Information

  • Price: $59.99
  • Publisher: Bandai Namco Entertainment
  • Developer: Byking Inc.
  • Platform: Switch 2 (Reviewed)
  • Disclaimer: A review code was provided by the publisher

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