Saros Update 01.004.000 Improves Gameplay Balance and Performance

by Ali Haider

Saros update 01.004.000 focuses on gameplay balance and technical refinements, introducing adjustments to weapon mechanics and player abilities. Changes to bullet bounce accuracy and power-related systems aim to create more consistent combat interactions.

The update also enhances UI accessibility, improves visual feedback, and delivers performance optimizations. Additional fixes across world design, audio, and cinematics contribute to a more polished overall experience.

Patch Notes

Gameplay and Balance

  • Improved accuracy of bullet bounces for more consistent combat behavior
  • Reduced Power gain from the Power Generator weapon trait
  • Added damage scaling to Powered Dash artifact
    • Updated associated visual effects

World and Level Design

  • Fixed collision and geometry issues across multiple biomes

Audio

  • Implemented minor audio bug fixes and general improvements

UI and Accessibility

  • Updated color settings
    • Added new color categories
    • Added preview images for easier customization
  • HUD improvements
    • Added settings for Power Indicator
    • Added color matching for Armor Integrity Gauge corruption
  • Fixed UI related issues
    • Ammo display inconsistencies
    • Weapon charge bar inaccuracies
    • Boss invulnerability indicator issues
    • Second Chance visibility when using Carcosan Modifiers

Technical and Performance

  • General optimization improvements
  • Adjusted reflection quality for better performance

Cinematics

  • Improved Prologue and Eclipse Device sequences
  • Optimized Depth of Field effects

Saros, developed by Housemarque and published by Sony Interactive Entertainment, released on April 30, 2026. It is available exclusively on PlayStation 5.

Have you noticed these changes? Share your thoughts in the comments!

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